Vampire Survivors Wiki
Advertisement

Abyss Foscari is the second stage in the Tides of the Foscari DLC for Vampire Survivors. It is unlocked after breaking the green crystal (Seal of the Lake) in Lake Foscari with Keitha Muort and her evolved base weapon, Millionaire.

Description[]

Sealed by Luminaire in ancient times to contain the darkness within, these underground ruins are now accessible, but so is the outside world to the evil from the depths.

Hyper Mode[]

The hyper mode for this stage can be unlocked by defeating the Je-Ne-Viv in normal mode.

Hyper mode in Abyss Foscari has a +100% Gold and +10% Luck bonus.

Items[]

The following items can be found in this stage:

  • Abyss Foscari Item Map

    Abyss Foscari map with full item spawn locations.

    The map has a red crystal (Seal of the Abyss) that has to be destroyed by Maruto Cuts and his evolved base weapon. It opens up the section of the map that is covered in darkness.
  • After destroying the red crystal, a blue crystal (Seal of the Banished) is unlocked as the darkness recedes. It has to be destroyed by Eleanor Uziron and her united base weapon. Destroying the blue crystal unlocks the Je-Ne-Viv boss fight.

Stage items[]

  • Armor: south of starting area in the upper path.
  • Empty Tome: 10%, 10%, 10%, 10% chance for more Empty Tome to spawn. West of starting area at the top of the hidden room. The entrance to the room is slightly south of the Empty Tome.
  • Attractorb: 20%, 20%, 20%, 20%, 20% chance for more Attractorb to spawn. West of the starting area along the right wall leading towards Je-Ne-Viv.
  • Crown: 20%, 20%, 20%, 20% chance for more Crown to spawn. Far south of the starting area.
  • Stone Mask: 20%, 20%, 20% chance for more Stone Mask to spawn. West of the starting area along the left wall leading towards Je-Ne-Viv.
  • Skull O'Maniac: 20%, 20%, 20%, 20% chance for more Skull O'Maniac to spawn. Southwest of the starting area in the upper path before the Arcana treasure chest.
  • Torrona's Box: Far southwest of the starting area at the bottom of the hidden room. The entrance to the room is lightly south of the Empty Tome.
  • Academy Badge
    • Available after Maruto has broken the Seal of the Abyss southwest of the starting area in the lower path and is located there.
  • Prismatic Missile: Southwest of the starting area in the lower path.
  • Shadow Servant
    • Available after Eleanor has broken the Seal of the Banished and is located near Je-Ni-Viv west of the starting area.
  • Arcana Treasure Chest: southwest of the starting area in the middle of the upper path.

The 4 hidden stage items are also present, if the player has obtained the Yellow Sign.

  • Silver Ring: southwest of starting area.
  • Metaglio Right: southwest of starting area.
  • Gold Ring: southwest of starting area.
  • Metaglio Left: southwest of starting area.
    • They are positioned surrounding an Arcana Treasure Chest in the middle of the upper path, guarding it with the Atlanteans.

Pickups[]

  • 4x Vacuum:
    • Two are near the starting area.
    • One is south of the starting area near the Crown spawn location.
    • One is southwest of the starting area near Prismatic Missile.

Waves[]

NOTE: As official sources name only a few of the enemies, unit names are mostly made up based on their internal IDs and are subject to change.

Abyss Foscari waves
Time Elapsed Enemies Enemy minimum Spawn interval (seconds) Bosses & Treasure Map events Notes
0:00 Sprite-FS CAULDCauld 100 1.0 -
Sprite-BOSS XLBLINDER
Sleeper
0:00 / 1%
Unit: The Blinder
Amount per: 1
Chance: 1%
Duration: 120 seconds

Sprite-FS ROTGHOUL
Swarm
0:00 / 100%
Unit: Swarm Rotting Ghoul
Amount per: 25
Duration: 10 seconds

Sprite-FS ROTGHOUL
Swarm
0:10 / 20% / x6
Unit: Swarm Rotting Ghoul
Amount per: 25
Chance: 20%
Repeats (max): 5
Delay: 10 seconds
Duration: 10 seconds
Sleeper map event spawns a black reaper to follow the player for 2 minutes.

Swarm event spawns a cluster of enemies to attack the player.

1:00 Sprite-FS CAULDCauld 30 1.0 Sprite-FS ROTGHOULRotting Ghoul
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 0% Sprite-Treasure Chest 2 0% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Sprite-FS SHOOTER
Pile Assault
0:00 / 100%
Unit: Lost Head
Amount per: 20
Duration: 5 seconds
Range: 0.7

Sprite-HEMO
Swarm
0:15 / 100% / x4
Unit: Blood Moss
Amount per: 25
Repeats (max): 3
Delay: 15 seconds
Duration: 30 seconds
Pile Shooter map event spawns a group of enemies that shoot bullets in an ellipsoid ring around the player.
2:00 Sprite-FS CAULDCauld
Sprite-REDUSARedusa Head
40 0.5 -
Sprite-HEMO
Swarm
0:15 / 100% / x3
Unit: Blood Moss
Amount per: 25
Repeats (max): 2
Delay: 15 seconds
Duration: 30 seconds
-
3:00 Sprite-REDUSARedusa Head
Sprite-HEMOBlood Moss
Sprite-FS CAULDCauld
40 0.25 Sprite-FS BOSS REDUSAColossal Redusa Head
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 20% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Sprite-RELLYFISH
Jellyfish Wall
0:00 / 100%
Unit: Rellyfish
Amount per: 80
Duration: 30 seconds
Jellyfish Wall map event spawns a group of jellyfish in an ellipsoid ring around the player. The ring in turns closes in and gets farther from the player.
4:00 Sprite-REDUSARedusa Head
Sprite-FS CAULDCauld
Sprite-HEMOBlood Moss
25 0.25 -
Sprite-FS SHOOTER
Pile Assault
0:00 / 100%
Unit: Lost Head
Amount per: 20
Duration: 5 seconds
Range: 0.7
-
5:00 Sprite-FS ROTGHOULRotting Ghoul
Sprite-HEMO2Big Blood Moss
10 1.0 Sprite-FS BOSS REDUSAColossal Redusa Head
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 10% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Sprite-FS SHOOTER
Pile Assault
0:00 / 100%
Unit: Lost Head
Amount per: 20
Duration: 60 seconds
Range: 0.7

Sprite-FS SHOOTER
Pile Assault
0:30 / 100%
Unit: Lost Head
Amount per: 20
Delay: 30 seconds
Duration: 30 seconds
Range: 0.7
-
6:00 Sprite-FS CAULDCauld
Sprite-FS ROTGHOULRotting Ghoul
30 0.5 -
Sprite-HEMO2
Swarm
0:30 / 100%
Unit: Swarm Blood Moss
Amount per: 50
Delay: 30 seconds
Duration: 30 seconds
-
7:00 Sprite-FS FLAMINGSKULLBurning Skull
Sprite-REDUSARedusa Head
Sprite-FS CAULDCauld
60 0.5 Sprite-FS BOSS FLAMINGSKULLFlaming Skull
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 20% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Sprite-RELLYFISH
Jellyfish Wall
0:00 / 80%
Unit: Rellyfish
Amount per: 80
Chance: 80%
Duration: 30 seconds

Sprite-RELLYFISH
Jellyfish Wall
0:02 / 80%
Unit: Rellyfish
Amount per: 40
Chance: 80%
Delay: 2 seconds
Duration: 30 seconds
-
8:00 Sprite-FS WORMMissing Church
Sprite-FS SNAKSnek (x3)
50 1.5 -
Sprite-BOSS XLBLINDER
Sleeper
0:00 / 30%
Unit: The Blinder
Amount per: 1
Chance: 30%
Duration: 60 seconds

Sprite-FS SNAK
Swarm
0:30 / 100%
Unit: Snek
Amount per: 50
Delay: 30 seconds
Duration: 30 seconds
-
9:00 Sprite-FS MEATBALLMeatball
Sprite-HEMO2Big Blood Moss
30 0.5 Sprite-FS BOSS REDUSAColossal Redusa Head
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 20% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Sprite-FS ROTGHOUL
Swarm
0:00 / 100%
Unit: Swarm Rotting Ghoul
Amount per: 50
Duration: 15 seconds

Sprite-FS ROTGHOUL
Swarm
0:16 / 60%
Unit: Swarm Rotting Ghoul
Amount per: 50
Chance: 60%
Delay: 16 seconds
Duration: 15 seconds
-
10:00 Sprite-FS MEATBALLMeatball
Sprite-FS SHOOTERLost Head 2
Sprite-HEMO2Big Blood Moss
20 0.5 Sprite-FS BOSS MEATBALLColossal Meatball
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 20% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Evolution
  3. Evolution
  4. Upgrade (any)
  5. Upgrade (any)

Sprite-FS ROTGHOUL
Swarm
0:05 / 50% / x7
Unit: Swarm Rotting Ghoul
Amount per: 25
Chance: 50%
Repeats (max): 6
Delay: 5 seconds
Duration: 15 seconds

Sprite-FS SHOOTER
Pile Assault
0:10 / 50% / x5
Unit: Lost Head 2
Amount per: 10
Chance: 50%
Repeats (max): 4
Delay: 10 seconds
Duration: 20 seconds
Range: 0.7
This Treasure Chest can exceptionally evolve up to 3 weapons, provided that a higher tier chest with more rewards is received.
11:00 Sprite-FS WORMMissing Church
Sprite-FS SNAKSnek (x2)
100 0.5 Sprite-FS BOSS REDUSAColossal Redusa Head
Sprite-Randomazzo
Level: 1
Evolution: No
Sprite-Treasure Chest 3 0% Sprite-Treasure Chest 2 0% Sprite-Treasure Chest 100%
Rewards:
  1. Arcana
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Sprite-FS SNAK
Swarm
0:10 / 100% / x5
Unit: Snek
Amount per: 50
Repeats (max): 4
Delay: 10 seconds
Duration: 30 seconds
The Redusa Head boss is an Arcana holder; it only spawns if Arcanas are enabled, and the chest dropped by it only awards an Arcana.
12:00 Sprite-FS WORM2Missing Church 2
Sprite-FS SHOOTERLost Head
Sprite-FS SHOOTERLost Head 2
20 1.0 Sprite-FS BOSS FLAMINGSKULLFlaming Skull
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 20% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Sprite-FS SHOOTER
Pile Assault
0:10 / 50% / x4
Unit: Lost Head 2
Amount per: 10
Chance: 50%
Repeats (max): 3
Delay: 10 seconds
Duration: 20 seconds
Range: 0.7

Sprite-BOSS XLBLINDER
Sleeper
0:00 / 99%
Unit: The Blinder
Amount per: 1
Chance: 99%
Duration: 60 seconds

Sprite-FS SNAK
Swarm
0:05 / 100% / x11
Unit: Snek
Amount per: 50
Repeats (max): 10
Delay: 5 seconds
Duration: 30 seconds
-
13:00 Sprite-FS MEATYFollowa
Sprite-FS ROTGHOULRotting Ghoul
Sprite-REDUSARedusa Head
200 0.1 - - -
14:00 Sprite-FS MEATYFollowa
Sprite-FS HORCAULDCold Cauld
150 0.5 - - -
15:00 Sprite-FS EDNAEdna
Sprite-FS HORCAULDCold Cauld
Sprite-FS SHOOTERLost Head 2
50 0.5 - - -
16:00 Sprite-FS HORCAULDCold Cauld
Sprite-FS HORWORMWell Dweller
80 0.5 Sprite-FS BOSS HORCAULDWarm Cauld
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 10% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
17:00 Sprite-FS HORWORMWell Dweller
Sprite-FS HORNJUGGWet Njuggles
40 0.1 - - -
18:00 Sprite-FS EDNAEdna
Sprite-FS HORNJUGGWet Njuggles
90 0.5 Sprite-FS BOSS EDNAEdna Boss
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 10% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Sprite-RELLYFISH
Jellyfish Wall
0:12 / 80%
Unit: Rellyfish
Amount per: 40
Chance: 80%
Delay: 12 seconds
Duration: 30 seconds

Sprite-RELLYFISH
Jellyfish Wall
0:14 / 80%
Unit: Rellyfish
Amount per: 40
Chance: 80%
Delay: 14 seconds
Duration: 30 seconds
-
19:00 Sprite-FS HORWORMWell Dweller
Sprite-FS HORAILLENCrocifriggitone
80 0.5 -
Sprite-RELLYFISH
Jellyfish Wall
0:00 / 80%
Unit: Swarm Rellyfish
Amount per: 50
Chance: 80%
Duration: 10 seconds

Sprite-RELLYFISH
Jellyfish Wall
0:10 / 80% / x3
Unit: Swarm Rellyfish
Amount per: 50
Chance: 80%
Repeats (max): 2
Delay: 10 seconds
Duration: 10 seconds
-
20:00 Sprite-FS HORAILLENCrocifriggitone
Sprite-FS HORDUERGStill Notadam
100 0.1 Sprite-FS BOSS HORWORMWell Well Well Dweller
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 10% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Evolution
  3. Evolution
  4. Upgrade (any)
  5. Upgrade (any)

Sprite-FS SHOOTER
Pile Assault
0:05 / 80% / x7
Unit: Lost Head 2
Amount per: 20
Chance: 80%
Repeats (max): 6
Delay: 5 seconds
Duration: 30 seconds
Range: 0.7
This Treasure Chest can exceptionally evolve up to 3 weapons, provided that a higher tier chest with more rewards is received.
21:00 Sprite-FS WORMMissing Church
Sprite-FS WORM2Missing Church 2
Sprite-FS SHOOTERLost Head 2
200 0.1 Sprite-FS BOSS REDUSAColossal Redusa Head
Sprite-Randomazzo
Level: 1
Evolution: No
Sprite-Treasure Chest 3 0% Sprite-Treasure Chest 2 0% Sprite-Treasure Chest 100%
Rewards:
  1. Arcana
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- The Redusa Head boss is an Arcana holder; it only spawns if Arcanas are enabled, and the chest dropped by it only awards an Arcana.
22:00 Sprite-FS HORCAULDCold Cauld 200 0.1 Sprite-FS BOSS HORCAULDWarm Cauld
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 10% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
23:00 Sprite-FS MEATBALLMeatball
Sprite-FS HORNJUGGWet Njuggles
200 0.1 Sprite-FS BOSS MEATBALLColossal Meatball
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 0% Sprite-Treasure Chest 2 0% Sprite-Treasure Chest 30%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Sprite-FS ROTGHOUL
Swarm
0:05 / 60% / x6
Unit: Swarm Rotting Ghoul
Amount per: 25
Chance: 60%
Repeats (max): 5
Delay: 5 seconds
Duration: 10 seconds

Sprite-FS ROTGHOUL
Swarm
0:00 / 60%
Unit: Swarm Rotting Ghoul
Amount per: 25
Chance: 60%
Duration: 10 seconds
-
24:00 Sprite-FS EDNAEdna
Sprite-FS HORWORMWell Dweller
Sprite-FS HORCAULDCold Cauld
200 0.1 Sprite-FS BOSS HORMARIMaronna Meea Boss - -
25:00 Sprite-FS FMBALORSprite-FS FMCONANDSprite-FS FMINDECHFomorians 100 0.1 Sprite-FS FMCETHLENN
Sprite-FS FMELATHAFomorian Bosses
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 10% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
26:00 Sprite-FS HORGLORYGlove of Glory
Sprite-FS HORNJUGGWet Njuggles
200 0.1 - - -
27:00 Sprite-FS HORGLORYGlove of Glory
Sprite-FS HORMARIMaronna Meea
150 0.1 Sprite-FS BOSS HORMARIMaronna Meea Boss
Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 3% Sprite-Treasure Chest 2 10% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
28:00 Sprite-FS BOSS FLAMINGSKULLFlaming Skull
Sprite-FS BOSS REDUSAColossal Redusa Head
50 0.1 - - -
29:00 Sprite-FS BOSS MEATBALLSpicy Meatball
Sprite-FS BOSS MEATY 29Giant Followa
30 0.1 - - -
30:00+ - 1 60 Sprite-BOSS XLDEATHThe Reaper - All enemies on the screen are cleared. For every minute past 30, another Reaper spawns.

Location specific enemies[]

Different parts of the stage have different enemies.

Enemies Spawn location
Sprite-FS ANFORA HPAbyss Anfora WIP
Sprite-MOON MASK3
Sprite-MOON MASK1Sprite-MOON MASK2
Sprite-MOON MASK4Sprite-MOON MASK5
Moongolow Atlanteans
Spawn near the Torrona's Box.
Sprite-FS GLORYHand of Glory WIP
Sprite-FS FLAMINGSKULLBurning Skull WIP
Sprite-FS ROTGHOULRotting Ghoul WIP

Traps[]

Stepping on one of the small black circles on the ground triggers an unavoidable map event, chosen at random between 11 predetermined options. The traps have a 20 second cooldown before they can be triggered again.

Trap events in Abyss Foscari
Event Unit Amount Duration (seconds) Range Notes
Pile Assault Sprite-FS SHOOTERLost Head 40 5.0 0.7 The event summons 40 Lost Heads in an elliptic shape around the player. They cannot move, fire every 2 seconds, have a max health of 25.
Pile Assault Sprite-FS SHOOTERLost Head 2 30 5.0 0.7 The event summons Lost Head 2s, which fire every 1.5 seconds and have a max health of 150.
Pile Assault Sprite-FS SHOOTERLost Head 2 20 5.0 0.7 -
Jellyfish Wall Sprite-RELLYFISHRellyfish 80 30 0.9 The event summons Rellyfishes in an elliptic shape around the player.
Jellyfish Wall Sprite-RELLYFISHRellyfish 40 30 0.9 -
Swarm Sprite-FS ROTGHOULSwarm Rotting Ghoul 40 10 0.9 The event spawns a group of Swarm Rotting Ghouls, which sweep in a straight line across the map and can push other enemies along them.
Swarm Sprite-FS ROTGHOULSwarm Rotting Ghoul 20 10 0.9 -
Swarm Sprite-HEMOBlood Moss 200 20 0.9 The event spawns a group of Blood Mosses, which sweep in a straight line across the map and can push other enemies along them.
Swarm Sprite-HEMOBlood Moss 50 20 0.9 -
Swarm Sprite-FS FLAMINGSKULLBurning Skull 50 20 0.9 The event spawns a group of Burning Skulls, which sweep in a straight line across the map and can push other enemies along them.
Swarm Sprite-FS FLAMINGSKULLBurning Skull 50 20 0.9 This event is the same as above, appearing a second time in the list of events.

Gallery[]

Trivia[]

  • Six Attractorbs can spawn on Abyss Foscari, five of which are at 20%, but since you can only have five levels, the sixth is removed once Attractorb is fully leveled. This appears to be an oversight as there are only three extra Stone Masks are programmed for four spawns, meaning the extra Attractorb is taking up a Stone Mask slot.
  • By default, enemies on this stage exhibit a stop-and-go movement behavior in reference to Crypt of the NecroDancer. After defeating Je-Ne-Viv, there will be a blue hourglass button just north of the starting area that can be used to disable this feature for the remainder of the current run.

DLC Stages

Adventures
  • Stage-Old Mad ForestOld Mad Forest
  • Stage-Rough AwakeningRough Awakening
  • Stage-Risky WoodsRisky Woods
  • Stage-Rotten OrchardRotten Orchard
  • Stage-Garlic ParadiseGarlic Paradise
  • Stage-RetirementRetirement
  • Stage-Deep LoreDeep Lore
  • Stage-Castle GroundsCastle Grounds Legacy Of The Moonspell DLC
  • Stage-Shrine ValleyShrine Valley Legacy Of The Moonspell DLC
  • Stage-Forbidden PeaksForbidden Peaks Legacy Of The Moonspell DLC
  • Stage-Hidden CaveHidden Cave Legacy Of The Moonspell DLC
  • Stage-Frozen LakeFrozen Lake Legacy Of The Moonspell DLC
  • Stage-Tanuki ForestTanuki Forest Legacy Of The Moonspell DLC
  • Stage-Mt. MoonspellMt. Moonspell Legacy Of The Moonspell DLC
  • Stage-Meeting CalledMeeting Called Emergency Meeting DLC
  • Stage-Suspect SecuritySuspect Security Emergency Meeting DLC
  • Stage-EjectedEjected Emergency Meeting DLC
  • Stage-Don't Get GhostedDon't Get Ghosted Emergency Meeting DLC
  • Stage-Space RocksSpace Rocks Emergency Meeting DLC
  • Stage-Emergency MeatingEmergency Meating Emergency Meeting DLC
  • Stage-Planar BazaarPlanar Bazaar
  • Stage-Attack AggressivelyAttack Aggressively Operation Guns DLC
  • Stage-Bullet BitersBullet Biters Operation Guns DLC
  • Stage-Neo City ChaosNeo City Chaos Operation Guns DLC
  • Stage-Operation Gun CityOperation: Gun City Operation Guns DLC
  • Stage-Run & GunRun & Gun Operation Guns DLC
  • Stage-Alien RevengeanceAlien Revengeance Operation Guns DLC

Advertisement