Aurablaster Tip is a weapon in Vampire Survivors. It is the evolution of Vanitas Whip, requiring Hollow Heart.
Effects[]
The Aurablaster Tip adds an effect where every 7th activation of the Vanitas Whip triggers a hidden
Aura Blast Cross explosion. It occurs vertically from the character, damaging any that are caught in it.
Arcanas[]
- Slash (XVI) - Allows the Vanitas Whip to critical hit. Its critical hits deal 2x damage and have a base 10% chance to occur. This chance is affected by Luck.
- Heart of Fire (XIX) - Zone damage deals an extra +50% explosive damage. Effect also applies to the Cross explosion.
Limit Break[]
With Limit Break, Whip can be further leveled up.
| Description | Rarity | Max Total |
|---|---|---|
| Might +2.5% | 10 | - |
| Amount +1 | 1 | 10 |
| Area +2.5% | 5 | 500 |
| Critical Chance +2.5% | 5 | 100 |
Combos[]
- See Combos for a list of all item interactions.
Stats and passive items[]
✔️ [1] |
✔️ | ❌ | ✔️ | ✔️ [2] |
❌ | ✔️ | ❌ | ❌ | ❌ | ✔️ | ❌ | |
| ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ✔️ [3] |
❌ | ✔️ [4] |
❌ | ✔️ [5] | ||
Arcanas[]
| ❌ | ❌ | ❌ | ❌ | ✔️ [6] |
✔️ [7] |
❌ | ❌ | ❌ | ✔️ [8] |
✔️ [9] | |
| ❌ | ❌ | ❌ | ❌ | ❌ | ✔️ | ❌ | ✔️ [10] |
✔️ | ✔️ [11] |
❌ |
| ❌ | ✔️ [12] |
❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | |
| ❌ | ✔️ [13] |
❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
Trivia[]
- This tip's ability is a nod to Julius's version of the Grand Cross item crash from the Castlevania series.
| Weapons |
|---|
|
- ↑ Zone damage affected by Max Health
- ↑ When paired with Slash (XVI) or Sapphire Mist (I), increases likelihood of critical hit or second activation
- ↑ Affected by Area
- ↑ Zone damage affected by Max Health
- ↑ Affected by Might, Area, and Speed
- ↑ Indirectly affected by bonuses to Might, Area, and Speed; Zone damage indrectly affected by bonuses to Max Health
- ↑ Indirectly affected by bonuses to Speed
- ↑ Indirectly affected by bonuses to flat damage; Zone damage indirectly affected by bonuses to Max Health
- ↑ Indirectly affected by bonuses to Amount
- ↑ Indirectly affected by bonuses to Area
- ↑ Indirectly affected by bonuses to Might and Cooldown
- ↑ Indirectly affected by bonuses to activation
- ↑ Zone damage indirectly affected by bonuses to Max Health

