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Cross is a weapon in Vampire Survivors. It is the starting weapon of Krochi Freetto. It is unlocked by finding a Rosary.

Cross can be evolved into the Heaven Sword with Clover.

Effects[]

Cross shoots a spinning cross at the closest enemy. After a short while it boomerangs in the opposite direction until it leaves the screen. The crosses pierce and damage all enemies they come in contact with.

Projectile Speed determines how far the crosses can initially travel before they return.

Arcanas[]

Selecting Waltz of Pearls (XI) Arcana allows the crosses to bounce off of the edges of the screen twice. Upon bouncing, the cross completely reverses its horizontal and vertical speed instead of just one of them according to the edge.

Divine Bloodline (IX) allows the crosses to deal extra flat damage based on Armor.

Levels[]

Cross has 8 levels. At max level, Cross has +30 Base Damage, +20% Area, +50% Projectile Speed, and +2 Amount.

Level 1 "Aims at nearest enemy, has boomerang effect."
Level 2 Base Damage up by 10.
Level 3 Base Area up by 10%. Base Speed up by 25%.
Level 4 Fires 1 more projectile.
Level 5 Base Damage up by 10.
Level 6 Base Area up by 10%. Base Speed up by 25%.
Level 7 Fires 1 more projectile.
Level 8 Base Damage up by 10.

Limit Break[]

With Limit Break, Cross can be further leveled up.

Description Rarity Max Total
Might +1%[1] 10 -
Area +2.5% 10 1000%
Speed +5% 10 300%
Amount +1 1 20

Combos[]

See Combos for a list of all item interactions.

Stats and passive items[]

Sprite-Hollow Heart Sprite-Empty Tome Sprite-Bracer Sprite-Candelabrador Sprite-Clover Sprite-Spellbinder Sprite-Spinach Sprite-Pummarola Sprite-Attractorb Sprite-Armor Sprite-Duplicator
Sprite-Cross ✔️ ✔️ ✔️ Sprite-Heaven Sword
✔️ ✔️
Sprite-Crown Sprite-Tirajisú Sprite-Stone Mask Sprite-Skull O'Maniac Sprite-Wings Sprite-Candelabrador Sprite-Spellbinder
Sprite-Silver Ring
Sprite-Skull O'Maniac
Sprite-Gold Ring
Sprite-Hollow Heart Sprite-Pummarola
Sprite-Metaglio Left
Sprite-Skull O'Maniac
Sprite-Metaglio Right
Sprite-Bracer Sprite-Candelabrador Sprite-Spellbinder Sprite-Spinach Sprite-Skull O'Maniac
Sprite-Torrona's Box
✔️
[1]
✔️
[2]

Arcanas[]

Sprite-Game Killer Sprite-Gemini Sprite-Twilight Requiem Sprite-Tragic Princess Sprite-Awake Sprite-Chaos in the Dark Night Sprite-Sarabande of Healing Sprite-Iron Blue Will Sprite-Mad Groove Sprite-Divine Bloodline Sprite-Beginning
Sprite-Cross ✔️
[3]
✔️
[4]
✔️ ✔️
[5]
Sprite-Waltz of Pearls Sprite-Out of Bounds Sprite-Wicked Season Sprite-Jail of Crystal Sprite-Disco of Gold Sprite-Slash Sprite-Lost & Found Painting Sprite-Boogaloo of Illusions Sprite-Heart of Fire Sprite-Silent Old Sanctuary Sprite-Blood Astronomia
✔️ ✔️
[6]
✔️
[7]
  1. Affected by Area
  2. Affected by Might, Area, and Speed
  3. Indirectly affected by bonuses to Might, Area and Speed
  4. Indirectly affected by bonuses to Speed
  5. Indirectly affected by bonuses to Amount
  6. Indirectly affected by bonuses to Area
  7. Indirectly affected by bonuses to Might and Cooldown

Tips[]

  • Cross has a short range when initially thrown, stopping a little ways after it hits an enemy. However, it will fly to the other end of the screen when returning. Because of this, it is most effective in scenarios with a lot of enemies, as to assure it pierces through as many enemies on the return trip as possible.
  • The automatic targeting nature of the weapon is both a blessing and a curse. While it removes the mental load of aiming, the closest enemy might not always be the enemy you're trying to attack. Cross should be considered a supporting weapon, and not necessarily a main damage dealer.

Trivia[]

  • This weapon is inspired by the cross sub-weapon from the Castlevania series. Both function as a boomerang weapon.
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