Dairy Plant is the third stage in Vampire Survivors. This stage can be unlocked by reaching level 40 in Inlaid Library.
Alternatively, Dairy Plant can be unlocked in the Forbidden Scrolls of Morbane by casting the spell "everywhere".
Description[]
The birthplace of Milk Magic churns with chaos. Here, it's not just blood that curdles. A secret map awaits the hero brave enough to enter this overthrown factory.
Hyper mode[]
The hyper mode for this map can be unlocked by defeating the Sword Giant (25:00) in normal mode.
Hyper mode in Dairy Plant has +50% Gold and +10% Luck bonuses.
Items[]
The following items can be found in this stage:
Pickups[]
A free Experience Gem containing 5XP can be found on a barrel to the right of the player and a free Vacuum by the wall above the player.
Stage items[]
On this stage, 4 unique passive items are spawned at the start. Milky Way Map displays the locations of these items. One of each item is guaranteed to appear.
- Attractorb: far northwest of starting area.
- Armor: northeast of starting area.
- Wings: southwest of starting area.
- Candelabrador: far southeast of starting area.
The 4 hidden stage items are also present, if the player has obtained the Yellow Sign.
- Silver Ring: north of starting area.
- Metaglio Right: east of starting area.
- Gold Ring: south of starting area.
- Metaglio Left: west of starting area.
Relics[]
Two relics are located in Dairy Plant.
- Ars Gouda and Milky Way Map: south of starting area.
Coffin[]
The coffin of Poppea Pecorina is located in Dairy Plant.
Waves[]
Waves in Dairy Plant approach from all four sides of the player.
- NOTE: As official sources name only a few of the enemies, unit names are mostly made up based on their internal IDs with some added flavor and are subject to change.
Dairy Plant waves | ||||||||||||||||||||||||||||||||||||
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Time Elapsed | Enemies | Enemy minimum | Spawn interval (seconds) | Bosses & Treasure | Map events | Notes | ||||||||||||||||||||||||||||||
0:00 | Fishman | 20 | 1.0 | - |
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Stalker map event spawns a green reaper to follow the player for 2 minutes. | ||||||||||||||||||||||||||||||
1:00 | Fishman | 30 | 1.0 | Lizard Rook
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Pile Shooter map event spawns a group of enemies that shoot bullets in an ellipsoid ring around the player.
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2:00 | Fishman Lizard Pawn |
40 | 0.5 | - |
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- | ||||||||||||||||||||||||||||||
3:00 | Lizard Pawn Milk Elemental Fishman |
40 | 0.25 | Minotaur Champion
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Jellyfish Wall map event spawns a group of jellyfish in an ellipsoid ring around the player. The ring in turns closes in and gets farther from the player. | ||||||||||||||||||||||||||||||
4:00 | Lizard Pawn Fishman Milk Elemental |
25 | 0.25 | - |
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- | ||||||||||||||||||||||||||||||
5:00 | Lizard Rook Milk Elemental 2 |
10 | 1.0 | Minotaur Champion
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- | ||||||||||||||||||||||||||||||
6:00 | Fishman Lizard Rook |
30 | 0.5 | - |
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- | ||||||||||||||||||||||||||||||
7:00 | Merman Lizard Pawn Fishman |
60 | 0.5 | Merman Boss
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- | ||||||||||||||||||||||||||||||
8:00 | Skeleton Ninja Skeleton (x3) |
50 | 1.5 | - |
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- | ||||||||||||||||||||||||||||||
9:00 | Minotaur Milk Elemental 2 |
30 | 0.5 | Minotaur Champion
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Minotaur Rush map event spawns a cluster of minotaurs that travel in a straight line across the map. | ||||||||||||||||||||||||||||||
10:00 | Minotaur Twin Demons Milk Elemental 2 |
20 | 0.5 | Minotaur Champion
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This Treasure Chest can exceptionally evolve up to 3 weapons, provided that a higher tier chest with more rewards is received. | ||||||||||||||||||||||||||||||
11:00 | Skeleton Ninja Skeleton (x2) |
100 | 0.5 | Glowing Bat
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The Glowing Bat boss is an Arcana holder; it only spawns if Arcanas are enabled, and the chest dropped by it only awards an Arcana. | ||||||||||||||||||||||||||||||
12:00 | Elite Skeleton Ninja Twin Snakes Twin Demons |
20 | 1.0 | Giant Goat-Horned Shooter
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- | ||||||||||||||||||||||||||||||
13:00 | Elite Merman Lizard Rook Lizard Pawn |
200 | 0.1 | - | - | - | ||||||||||||||||||||||||||||||
14:00 | Elite Merman Melone |
150 | 0.5 | - | - | - | ||||||||||||||||||||||||||||||
15:00 | Archon Ascia Melone Lost Twin |
50 | 0.5 | - | - | - | ||||||||||||||||||||||||||||||
16:00 | Melone Archon Lancia |
80 | 0.5 | King Triton
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- | - | ||||||||||||||||||||||||||||||
17:00 | Archon Lancia Mignotaur |
40 | 0.1 | - | - | - | ||||||||||||||||||||||||||||||
18:00 | Archon Ascia Mignotaur |
80 | 0.5 | Axe Guardian
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- | ||||||||||||||||||||||||||||||
19:00 | Archon Lancia Tritont |
80 | 0.5 | - |
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Jellyfish Swarm map event spawns a cluster of jellyfish which slowly travel in a straight line across the map. | ||||||||||||||||||||||||||||||
20:00 | Big Golem Tritont Jellyfish |
100 | 0.1 | Colossus
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This Treasure Chest can exceptionally evolve up to 3 weapons, provided that a higher tier chest with more rewards is received. | ||||||||||||||||||||||||||||||
21:00 | Skeleton Ninja Elite Skeleton Ninja Skelewing Lost Twin |
200 | 0.1 | Glowing Bat
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- | The Glowing Bat boss is an Arcana holder; it only spawns if Arcanas are enabled, and the chest dropped by it only awards an Arcana. | ||||||||||||||||||||||||||||||
22:00 | Melone | 200 | 0.1 | Colossus
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- | - | ||||||||||||||||||||||||||||||
23:00 | Minotaur Mignotaur |
200 | 0.1 | Minotaur Boss
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- | ||||||||||||||||||||||||||||||
24:00 | Archon Ascia Archon Lancia Melone |
200 | 0.1 | Giant Armored Knight | - | - | ||||||||||||||||||||||||||||||
25:00 | Giant Armored Knight | 100 | 0.1 | Sword Guardian
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- | Defeating the Sword Guardian unlocks the stage's hyper mode. | ||||||||||||||||||||||||||||||
26:00 | Gallotrice Mignotaur |
150 | 0.1 | - | - | - | ||||||||||||||||||||||||||||||
27:00 | Gallotrice Giant Armored Knight |
150 | 0.1 | Colossal Gallotrice
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- | - | ||||||||||||||||||||||||||||||
28:00 | Merman Boss Minotaur Boss |
10 | 0.1 | - | - | - | ||||||||||||||||||||||||||||||
29:00 | Massive Golem (x2) | 10 | 0.1 | - | - | - | ||||||||||||||||||||||||||||||
30:00+ | - | 1 | 10 | The Reaper | - | All enemies on the screen are cleared. For every minute past 30, another Reaper spawns. |
Traps[]
Stepping on the brass circles on the ground triggers an unavoidable map event, chosen at random between 9 predetermined options. The traps have a 20 second cooldown before they can be triggered again.
Trap events in Dairy Plant | |||||
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Event | Unit | Amount | Duration (seconds) | Range | Notes |
Pile Assault | Twin Snakes | 40 | 5.0 | 0.7 | - |
Pile Assault | Twin Demons | 30 | 5.0 | 0.7 | - |
Pile Assault | Lost Twin | 20 | 5.0 | 0.7 | - |
Jellyfish Wall | Wall Jellyfish | 50 | 30 | - | - |
Jellyfish Wall | Wall Jellyfish | 40 | 30 | - | - |
Minotaur Rush | Rushing Minotaur | 40 | 10 | - | - |
Minotaur Rush | Rushing Minotaur | 20 | 10 | - | - |
Musc Musc Swarm | Musc Musc | 200 | 20 | - | - |
Jellyfish Swarm | Swarm Jellyfish | 50 | 20 | - | - |
Trivia[]
- Before version 1.0, the stage's description was as follows: "The magic map hidden in here might finally lead us to a vampire, or at least to more roast chicken."