Gallo Tower waves
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Time Elapsed
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Enemies
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Enemy minimum
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Spawn interval (seconds)
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Bosses & Treasure
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Map events
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Notes
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0:00
|
Skullino
|
50
|
3.0
|
-
|
|
Shooting Star 0:05 / 100%
|
Unit: - Amount per: 2 Delay: 5 seconds Interval: 1.0 seconds Range: 1 (max)
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|
Shooting Star map event rains group of falling stars that impact at the marker locations after 2 seconds, dealing 30 damage in the area.
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1:00
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Skullino Skulorosso
|
80
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3.0
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Scarleton
|
-
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Scarletons have 3 lives.
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2:00
|
Skullino Red-Eyed Bat
|
100
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4.0
|
-
|
|
Dragon Swarm map event spawns groups of serpentine dragons, which travel horizontally across the map.
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3:00
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Scarleton
|
60
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4.0
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Elite Devil
|
-
|
-
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4:00
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Skullino Skeleton
|
110
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4.0
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Undead Mage
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Shooting Star 0:05 / 50%
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Unit: - Amount per: 2 Chance: 50% Delay: 5 seconds Interval: 1.0 seconds Range: 1 (max)
|
|
Shooting Star 0:10 / 50% / x3
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Unit: - Amount per: 2 Chance: 50% Repeats (max): 2 Delay: 10 seconds Interval: 1.0 seconds Range: 1 (max)
|
|
-
|
5:00
|
Lesser Skullone Scarleton
|
100
|
4.0
|
Elite Devil
|
|
-
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6:00
|
Lesser Testa di Mano Skulorosso
|
60
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2.0
|
-
|
|
Dragon Stream map event periodically spawns groups of serpentine dragons which travel horizontally across the map at the selected location until the end of the event.
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7:00
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Ghiavolo Bloodbath Red-Eyed Bat
|
80
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2.0
|
-
|
|
-
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8:00
|
Skulorosso Ghost
|
80
|
1.0
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Giant Skullone
|
-
|
-
|
9:00
|
Lesser Testa di Mano Ghost
|
200
|
0.5
|
-
|
|
Pile Assault map event spawns a group of enemies around the player, shooting bullets at them.
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10:00
|
Impefinger
|
100
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0.5
|
Colossal Harpy
|
|
This Treasure Chest can exceptionally evolve up to 3 weapons, provided that a higher tier chest with more rewards is received.
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11:00
|
Wandering Harzia Dragon Shrimp
|
60
|
2.0
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Glowing Bat
|
-
|
The Glowing Bat boss is an Arcana holder; it only spawns if Arcanas are enabled, and the chest dropped by it only awards an Arcana.
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12:00
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Wandering Harzia Ghiavolo
|
80
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1.0
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Elite Devil
|
|
-
|
13:00
|
Harzia Ghiavolo
|
120
|
0.5
|
Colossal Bone Dragon
|
-
|
-
|
14:00
|
Lesser Testa di Mano Wandering Harzia Ghost
|
300
|
0.1
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Elite Devil
|
-
|
-
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15:00
|
Harzia
|
100
|
0.1
|
Gallo
|
|
Shooting Star 0:00 / 100%
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Unit: - Amount per: 12 Interval: 0.1 seconds Range: 0.5 (max)
|
|
Shooting Star 0:05 / 50% / x7
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Unit: - Amount per: 3 Chance: 50% Repeats (max): 6 Delay: 5 seconds Interval: 0.1 seconds Range: 1 (max)
|
|
Gallo has a lancet looking attack, which does not deal damage but briefly slows the player upon being hit.
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16:00
|
Undead Mage
|
100
|
1.0
|
Elite Devil
|
|
-
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17:00
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Undead Mage Flame Dragon Shrimp
|
100
|
0.8
|
-
|
-
|
-
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18:00
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Aggressive Skelewing Flame Dragon Shrimp
|
60
|
0.1
|
Shield Guardian
|
-
|
-
|
19:00
|
Scarleton
|
200
|
0.5
|
-
|
-
|
-
|
20:00
|
Dragon Shrimp Lesser Testa di Mano
|
100
|
0.5
|
Colossal Flame Dragon
|
-
|
This Treasure Chest can exceptionally evolve up to 3 weapons, provided that a higher tier chest with more rewards is received.
|
21:00
|
Archon Spada
|
100
|
0.1
|
Glowing Bat
|
-
|
The Glowing Bat boss is an Arcana holder; it only spawns if Arcanas are enabled, and the chest dropped by it only awards an Arcana.
|
22:00
|
Archon Spada Archon Disco
|
80
|
1.0
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Elite Devil
|
|
Shooting Star 0:02 / 100% / x26
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Unit: - Amount per: 3 Repeats (max): 25 Delay: 2 seconds Interval: 0.1 seconds Range: 1 (max)
|
|
-
|
23:00
|
Gallotrice Harzia
|
100
|
0.1
|
Colossal Gallotrice
|
-
|
-
|
24:00
|
Manticore
|
60
|
0.1
|
-
|
-
|
-
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25:00
|
Skulorosso
|
300
|
0.1
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Giant Enemy Crab
|
-
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Defeating the Giant Enemy Crab unlocks the stage's hyper mode.
Giant Enemy Crab's pincers grow in size when damaged and regenerate after being destroyed. If the player stays below it, the crab can also summon a Drowner, which can also drop a chest.
The Treasure Chest from Giant Enemy Crab can exceptionally evolve up to 5 weapons and the chest from Drowner can evolve up to 3 weapons, provided that a higher tier chest with more rewards is received.
|
26:00
|
Meat Golem
|
100
|
0.1
|
Colossal Gallotrice
|
-
|
-
|
27:00
|
Meat Golem Manticore
|
100
|
1.0
|
Colossal Manticore
|
|
-
|
28:00
|
Meat Golem
|
100
|
1.0
|
Colossal Manticore
|
-
|
-
|
29:00
|
Colossal Bone Dragon Colossal Flame Dragon
|
50
|
1.0
|
-
|
|
-
|
30:00+
|
-
|
1
|
10
|
The Reaper The Drowner
|
|
Shooting Star 0:00 / 100%
|
Unit: - Amount per: 1 Interval: 0.1 seconds Range: 1 (max)
|
|
Shooting Star 0:00 / 100% / xInf
|
Unit: - Amount per: 5 Repeats (max): Infinite Delay: 0.2 seconds Interval: 0 seconds Range: 0.5 (max)
|
|
All enemies on the screen are cleared. For every minute past 30, another Death spawns.
The Drowner summoned in this wave cannot be defeated.
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