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For The playable character, see Ghost Lino.

A pure fabrication, the idle fantasy of brains gripped with fever or boredom. There’s simply no such thing as ghosts, and the mere suggestion is to be mocked as ridiculous. These particular apparitions are probably just a trick of the light. Tricks of the light can have hit points too!
— Ars Gouda, p. 10
Sprite-Ars Gouda

Ghost is an enemy that appears in Mad Forest, Inlaid Library, Gallo Tower, Moongolow, Tiny Bridge, and Eudaimonia Machine. It only appears as a normal enemy. In Eudaimonia Machine, it is summoned by The Directer.

Ghost takes reduced knockback.

Variants[]

Ghost 1[]

Sprite-GHOST
Ghost 1 ID: GHOST
Found in: Mad Forest, Inlaid Library, Eudaimonia Machine
Skills: -
Health
10
Power
5
MSpeed
200
KB (max)
0 (3)
Res-F
0
Res-K
No
Res-D
No
XP
1.5

Ghost 2[]

Sprite-GHOST-2
Ghost 2 ID: GHOST2
Found in: Gallo Tower, Tiny Bridge
Skills: -
Health
10
Power
5
MSpeed
200
KB (max)
0 (3)
Res-F
0
Res-K
No
Res-D
No
XP
1.5

Unlisted variants[]

These enemies are not listed under "Ghost" in bestiary, but can be considered its variants.

Ghost (moon)[]

Sprite-GHOST
Ghost (moon) ID: MOON_GHOST
Found in: Moongolow
Skills: -
Health
10
Power
5
MSpeed
200
KB (max)
0 (3)
Res-F
0
Res-K
No
Res-D
No
XP
1.5

Ghost (swarm)[]

Sprite-GHOST
Ghost (swarm) ID: GHOST_SWARM
Found in: Mad Forest
Skills: Fixed Direction
Health
10
Power
5
MSpeed
700
KB (max)
0 (3)
Res-F
0
Res-K
No
Res-D
No
XP
1.5

Appearances[]

Show/Hide
Ghost 1
Stage Minute Spawn Type Notes
4:00 Normal -
12:00 Normal -
13:00 Normal -
8:00 Normal -
9:00 Normal -
- Special Summoned by The Directer.
Ghost 2
Stage Minute Spawn Type Notes
8:00 Normal -
9:00 Normal -
14:00 Normal -
5:00 Normal -
6:00 Normal -
Ghost (moon)
Stage Minute Spawn Type Notes
6:00 Normal -
7:00 Normal -
Ghost (swarm)
Stage Minute Spawn Type Notes
13:00 Normal -
27:00 Normal -

Trivia[]

  • Ghost has a blue variant, which appears in Forest and Library, a red variant, appearing in Gallo Tower and a slightly transparent variant, appearing in Moongolow. These are technically three different units, but they are stat-wise identical.
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