Hex is a weapon from the Ode To Castlevania DLC for Vampire Survivors. It is the starting weapon of Elizabeth Bartley. It is unlocked by evolving it to Nightmare. Once Serpent Gate is unlocked, it can be dropped by the Mummy boss located near the east exit of the Maze.
Hex can be evolved into Nightmare with max level Skull O'Maniac.
Effects[]
Hex creates a purple magic circle that keeps a fixed distance away from the character in the faced direction. Once half-way charged, it will lock on an enemy before activating. Once fully charged, it will summon a skull that faces horizontally at the character, fires wavy horizontally-moving magic projectile bursts and damages enemies it touches (Skull deals 2x Base Damage). The damage is affected by Curse. Amount affects how many projectile bursts a skull fires before disappearing.
Arcanas[]
Twilight Requiem (II) - The skull and projectiles explode when they expire (projectiles expire and explode upon leaving the screen). Explosion's damage bases on Curse.
Levels[]
Level 1 | Generates a moving damaging zone. Damage affected by Curse. |
Level 2 | Cooldown reduced by 0.5 seconds. Base Damage up by 5. |
Level 3 | Base Area up by 10%. Base Speed up by 10%. |
Level 4 | Fires 3 more projectiles. |
Level 5 | Cooldown reduced by 0.5 seconds. Base Damage up by 5. |
Level 6 | Base Area up by 10%. Base Speed up by 10%. |
Level 7 | Effect lasts 1 seconds longer. |
Level 8 | Cooldown reduced by 0.5 seconds. Base Damage up by 5. |
Limit Break[]
With Limit Break, Whip can be further leveled up.
Description | Rarity | Max Total |
---|---|---|
Might +2.5% | 10 | - |
Area +2.5% | 5 | 500% |
Amount +1 | 1 | 10 |
Duration +100ms | 100 | 5 seconds |
Speed +5% | 10 | 300% |
Combos[]
- See Combos for a list of all item interactions.
Stats and passive items[]
❌ | ✔️ | ✔️ | ✔️ | ❌ | ✔️ | ✔️ | ❌ | ❌ | ❌ | ✔️ | |
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❌ | ❌ | ❌ | ✔️ |
❌ | ✔️ | ✔️ | ❌ | ✔️ | ✔️ |
Arcanas[]
❌ | ✔️ | ✔️ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | |
❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |