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Inlaid Library is the second stage in Vampire Survivors. This stage can be unlocked by reaching level 20 in Mad Forest.

Alternatively, Inlaid Library can be unlocked in the Forbidden Scrolls of Morbane by casting the spell "everywhere".

Description[]

The Futile Scribe was cursed to know all and understand nothing. His endless library may gift us insight... or damnation. A mask of stone whispers endlessly within.

Hyper mode[]

The hyper mode for this map can be unlocked by defeating the Hag (25:00) in normal mode.

Hyper mode in Inlaid Library has +50% Gold and +10% Luck bonuses.

Items[]

The following items can be found in this stage:

Pickups[]

A free Experience Gem containing 5XP is located on the table above the player.

Stage items[]

On this stage, 2 unique passive items are spawned at the start. Milky Way Map displays the locations of these items. Each item is guaranteed to appear at least once, but certain items have a chance of spawning more than once, depending on the starting Luck.

  • Empty Tome: west of starting area. 40%, 30%, 20% chance for more Empty Tomes to spawn.
  • Stone Mask: east of starting area.

The 4 hidden stage items are also present, if the player has obtained the Yellow Sign.

Relics[]

One relic is located in Inlaid Library.

Coffin[]

The coffin of Giovanna Grana is located in Inlaid Library.

Waves[]

Because of the layout of the stage, enemies will spawn from the left and right sides of the screen, often approaching in roughly vertical crowds.

NOTE: As official sources name only a few of the enemies, unit names are mostly made up based on their internal IDs with some added flavor and are subject to change.
Inlaid Library waves
Time Elapsed Enemies Enemy minimum Spawn interval (seconds) Bosses & Treasure Map events Notes
0:00 Dust Elemental 50 3.0 -
Shade Bomb
0:00 / 100%
Unit: Sig.ra Rossi
Amount per: 1
Delay: 0.1 seconds
The Shade chases the player at high speed and has a self destruct attack that deals high damage.
1:00 Dust Elemental 80 3.0 - - -
2:00 Dust Elemental
Musc Musc
100 4.0 -
Medusa Wall
0:00 / 100%
Unit: Sneaky Head
Amount per: 6

Medusa Swarm
0:05 / 70% / x5
Unit: Sneaky Head
Amount per: 12
Chance: 70%
Repeats (max): 4
Delay: 5 seconds
Medusa Wall summons a line of enemies randomly from either side of the screen that move in a fixed direction in a wavy pattern, while Medusa Swarm only spawn from one side.
3:00 Mummy 60 4.0 Giant Mummy
Level: 1
Evolution: No
0.1% 5% 100%
Rewards:
  1. Upgrade (any)
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
4:00 Dust Elemental
Mummy
110 4.0 - - -
5:00 Mummy 100 4.0 Giant Mummy
Level: 1
Evolution: No
1% 5% 100%
Rewards:
  1. Upgrade (weapon)
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Medusa Wall
0:00 / 100%
Unit: Fast Sneaky Head
Amount per: 12

Medusa Swarm
0:05 / 70% / x6
Unit: Sneaky Head
Amount per: 12
Chance: 70%
Repeats (max): 5
Delay: 5 seconds
-
6:00 Dullahan
Musc Musc
30 2.0 -
Shade Bomb
0:10 / 50% / x5
Unit: Sig.ra Rossi
Amount per: 1
Chance: 50%
Repeats (max): 4
Delay: 10 seconds
-
7:00 Dullahan
Musc Musc
Big Musc Musc
80 2.0 -
Shade Bomb
0:05 / 80% / x9
Unit: Sig.ra Rossi
Amount per: 1
Chance: 80%
Repeats (max): 8
Delay: 5 seconds
-
8:00 Big Musc Musc
Ghost
80 1.0 Colossal Musc Musc
Level: 2
Evolution: No
3% 10% 50%
Rewards:
  1. Upgrade (weapon)
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
9:00 Mummy
Ghost
200 0.5 -
Shade Bomb
0:20 / 50% / x3
Unit: Sig.ra Rossi
Amount per: 2
Chance: 50%
Repeats (max): 2
Delay: 20 seconds
-
10:00 Big Musc Musc 100 0.5 Colossal Lionhead
Level: 1
Evolution: Yes
3% 10% 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (weapon)
  5. Upgrade (weapon)

Shade Bomb
0:00 / 100%
Unit: Sig.ra Rossi
Amount per: 1

Shade Bomb
0:10 / 80% / x4
Unit: Sig.ra Rossi
Amount per: 2
Chance: 80%
Repeats (max): 3
Delay: 10 seconds
-
11:00 Big Sneaky Head
Lionhead
120 2.0 Colossal Sneaky Head
Level: 1
Evolution: Yes
0% 0% 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (weapon)
  5. Upgrade (weapon)


Glowing Bat
Level: 1
Evolution: No
0% 0% 100%
Rewards:
  1. Arcana
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- The Glowing Bat boss is an Arcana holder; it only spawns if Arcanas are enabled, and the chest dropped by it only awards an Arcana.
12:00 Big Sneaky Head
Dullahan
80 1.0 Glowing Bat
Level: 1
Evolution: Yes
1% 5% 50%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Medusa Swarm
0:00 / 100%
Unit: Fast Sneaky Head
Amount per: 12

Medusa Wall
0:05 / 70% / x6
Unit: Sneaky Head
Amount per: 12
Chance: 70%
Repeats (max): 5
Delay: 5 seconds
-
13:00 Mummy
Dullahan
120 0.5 Colossal Dust Elemental
Level: 1
Evolution: Yes
1% 5% 50%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
14:00 Mummy
Medusa Head
Big Musc Musc
300 0.1 Silver Bat
Level: 1
Evolution: Yes
1% 5% 50%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
15:00 Aggressive Big Sneaky Head 100 0.1 Queen Medusa
Level: 1
Evolution: Yes
3% 10% 80%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Medusa Wall
0:00 / 100%
Unit: Fast Sneaky Head
Amount per: 12

Medusa Wall
0:13 / 100%
Unit: Big Sneaky Head
Amount per: 6
Delay: 13 seconds

Medusa Swarm
0:02 / 90% / x26
Unit: Fast Sneaky Head
Amount per: 12
Chance: 90%
Repeats (max): 25
Delay: 2 seconds
-
16:00 Apprentice Witch
Dullahan
Elite Dullahan
100 1.0 Glowing Bat
Level: 1
Evolution: Yes
1% 5% 50%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
17:00 Apprentice Witch
Big Musc Musc
Musc Musc
200 1.0 -
Shade Bomb
0:05 / 50% / x5
Unit: Sig.ra Rossi
Amount per: 3
Chance: 50%
Repeats (max): 4
Delay: 5 seconds
-
18:00 Apprentice Witch
Lionhead
60 0.5 Master Witch
Level: 1
Evolution: Yes
3% 0% 0%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
19:00 Apprentice Witch
Elite Dullahan
120 0.5 - - -
20:00 Lionhead
Elite Dullahan
100 0.1 Nesuferit
Level: 1
Evolution: Yes
3% 10% 100%
Rewards:
  1. Evolution
  2. Evolution
  3. Evolution
  4. Upgrade (any)
  5. Upgrade (any)

Shade Bomb
0:04 / 50% / x26
Unit: Sig.ra Rossi
Amount per: 2
Chance: 50%
Repeats (max): 25
Delay: 4 seconds

Skull Swarm
0:00 / 100%
Unit: Skullone (swarm)
Amount per: 1

Skull Swarm
0:05 / 100%
Unit: Skullone (swarm)
Amount per: 2
Delay: 5 seconds

Skull Swarm
0:15 / 100%
Unit: Skullone (swarm)
Amount per: 4
Delay: 15 seconds

Skull Swarm
0:25 / 100%
Unit: Skullone (swarm)
Amount per: 8
Delay: 25 seconds

Skull Swarm
0:35 / 100%
Unit: Skullone (swarm)
Amount per: 16
Delay: 35 seconds

Skull Swarm
0:45 / 100%
Unit: Skullone (swarm)
Amount per: 32
Delay: 45 seconds

Skull Swarm
0:55 / 100%
Unit: Skullone (swarm)
Amount per: 32
Delay: 55 seconds
This Treasure Chest can exceptionally evolve up to 3 weapons, provided that a higher tier chest with more rewards is received.
21:00 Lionhead 100 0.1 Glowing Bat
Level: 1
Evolution: No
0% 0% 100%
Rewards:
  1. Arcana
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- The Glowing Bat boss is an Arcana holder; it only spawns if Arcanas are enabled, and the chest dropped by it only awards an Arcana.
22:00 Undead Sassy Witch
Lionhead
80 1.0 Glowing Bat
Level: 1
Evolution: Yes
3% 10% 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Shade Bomb
0:02 / 50% / x26
Unit: Sig.ra Rossi
Amount per: 3
Chance: 50%
Repeats (max): 25
Delay: 2 seconds
-
23:00 Dullahan
Elite Dullahan
Undead Sassy Witch
120 0.1 Colossal Lionhead
Level: 1
Evolution: Yes
3% 10% 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
24:00 Undead Sassy Witch 300 0.1 - - -
25:00 Glowing Skull
Undead Sassy Witch
Giant Bat
300 0.1 Hag
Level: 1
Evolution: Yes
3% 10% 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Bat Swarm
0:00 / 100%
Unit: Pipeestrello (swarm)
Amount per: 50

Skull Swarm
0:00 / 100%
Unit: Skullone (swarm)
Amount per: 1

Skull Swarm
0:05 / 100%
Unit: Skullone (swarm)
Amount per: 2
Delay: 5 seconds

Skull Swarm
0:15 / 100%
Unit: Skullone (swarm)
Amount per: 4
Delay: 15 seconds

Skull Swarm
0:25 / 100%
Unit: Skullone (swarm)
Amount per: 8
Delay: 25 seconds

Skull Swarm
0:35 / 100%
Unit: Skullone (swarm)
Amount per: 16
Delay: 35 seconds

Skull Swarm
0:45 / 100%
Unit: Skullone (swarm)
Amount per: 32
Delay: 45 seconds

Skull Swarm
0:55 / 100%
Unit: Skullone (swarm)
Amount per: 32
Delay: 55 seconds
Defeating Hag unlocks the stage's hyper mode.
26:00 Giant Medusa 100 0.1 Queen Medusa
Level: 1
Evolution: Yes
3% 10% 50%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
27:00 Big Sneaky Head
Giant Medusa
300 0.1 Queen Medusa
Level: 1
Evolution: Yes
3% 10% 50%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

Medusa Swarm
0:00 / 100%
Unit: Fast Big Sneaky Head
Amount per: 12

Medusa Wall
0:02 / 90% / x26
Unit: Fast Big Sneaky Head
Amount per: 12
Chance: 90%
Repeats (max): 25
Delay: 2 seconds
-
28:00 Apprentice Witch
Colossal Sneaky Head
250 0.1 Queen Medusa
Level: 1
Evolution: Yes
3% 10% 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Upgrade (any)
  5. Upgrade (any)

- -
29:00 Colossal Dust Elemental
Colossal Musc Musc
Colossal Lionhead
Colossal Sneaky Head
250 0.1 -
Shade Bomb
0:01 / 60% / x51
Unit: Sig.ra Rossi
Amount per: 4
Chance: 60%
Repeats (max): 50
Delay: 1 seconds
-
30:00+ - 1 10 The Reaper - All enemies on the screen are cleared. For every minute past 30, another Reaper spawns.

Trivia[]

  • The name of this stage is a reference to the Long Library, an area in Castlevania: Symphony of the Night.
  • Before version 1.0, the stage's description was as follows: "This quiet, long library is the ideal place where to rest, meditate, and forage for roast chicken. But what's a stone mask doing here?"
  • If you manage to clip through the walls on the top or bottom and walk far enough, you will end up in another hallway as if it was formatted like a non-linear stage.
    • Oddly enough, these alternate libraries will not spawn any enemies.

Adventures
  • Rough Awakening
  • Risky Woods
  • Garlic Paradise
  • Retirement
  • Deep Lore
  • Castle Grounds Legacy Of The Moonspell DLC
  • Shrine Valley Legacy Of The Moonspell DLC
  • Forbidden Peaks Legacy Of The Moonspell DLC
  • Hidden Cave Legacy Of The Moonspell DLC
  • Frozen Lake Legacy Of The Moonspell DLC
  • Tanuki Forest Legacy Of The Moonspell DLC
  • Mt. Moonspell Legacy Of The Moonspell DLC
  • Meeting Called Emergency Meeting DLC
  • Suspect Security Emergency Meeting DLC
  • Ejected Emergency Meeting DLC
  • Don't Get Ghosted Emergency Meeting DLC
  • Space Rocks Emergency Meeting DLC
  • Emergency Meating Emergency Meeting DLC
  • Attack Aggressively Operation Guns DLC
  • Bullet Biters Operation Guns DLC
  • Neo City Chaos Operation Guns DLC
  • Operation: Gun City Operation Guns DLC
  • Run & Gun Operation Guns DLC
  • Alien Revengeance Operation Guns DLC

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