Knife is a weapon in Vampire Survivors. It is the starting weapon of Gennaro Belpaese. It is unlocked by default, and can be offered to the player from the start.
Knife can be evolved into the Thousand Edge with Bracer.
Effects[]
Knife shoots knives in the direction the player is moving or last moved.
Multiple knives from Amount are fired in short volleys. The firing Interval is decreased on levels 4, 6 and 8, grouping each volley of knives closer together. Each knife can initially hit one enemy before dissipating. They cannot pass through walls.
While playing with a keyboard, the knives are only able to be shot out in eight directions: the cardinal and ordinal directions. When playing with a mouse or gamepad, the knives are able to be fired in any direction.
Arcanas[]
Selecting Slash (XVI) Arcana allows Knife to critical hit. Knife's critical hits deal 6x damage and have 30% chance to occur. This chance is affected by Luck.
Iron Blue Will (VII) allows the knives to bounce off enemies up to three times, temporarily have infinite Pierce and passes through walls.
Levels[]
Knife has 8 levels. At max level, Knife has +10 Base Damage, +5 Amount, +2 Pierce, and -0.06 seconds of Interval.
Level 1 | "Fires quickly in the faced direction." |
Level 2 | Fires 1 more projectile. |
Level 3 | Fires 1 more projectile. Base Damage up by 5. |
Level 4 | Fires 1 more projectile.[1] |
Level 5 | Passes through 1 more enemy. |
Level 6 | Fires 1 more projectile.[1] |
Level 7 | Fires 1 more projectile. Base Damage up by 5. |
Level 8 | Passes through 1 more enemy.[1] |
Limit Break[]
With Limit Break, Knife can be further leveled up.
Description | Rarity | Max Total |
---|---|---|
Might +0.5%[1] | 10 | - |
Area +2.5% | 10 | 1000% |
Speed +5% | 10 | 300% |
Amount +1 | 1 | 20 |
Pierce +1 | 5 | 10 |
- ↑ Base Damage +0.5
Combos[]
- See Combos for a list of all item interactions.
Stats and passive items[]
❌ | ✔️ | ✔️ |
✔️ | ✔️ [1] |
❌ | ✔️ | ❌ | ❌ | ❌ | ✔️ | |
|
|
| |||||||||
❌ | ❌ | ❌ | ❌ | ❌ | ✔️ [2] |
❌ | ❌ | ❌ | ✔️ [3] |
Arcanas[]
❌ | ❌ | ❌ | ❌ | ✔️ [4] |
✔️ [5] |
❌ | ✔️ | ❌ | ✔️ [6] |
✔️ [7] | |
❌ | ❌ | ❌ | ❌ | ❌ | ✔️ | ❌ | ✔️ [8] |
❌ | ✔️ [9] |
❌ |
- ↑ Increases critical hit chance after getting Slash (XVI) Arcana
- ↑ Affected by Area
- ↑ Affected by Might, Area, and Speed
- ↑ Indirectly affected by bonuses to Might, Area, and Speed
- ↑ Indirectly affected by bonuses to Speed
- ↑ Indirectly affected by bonuses to flat damage
- ↑ Indirectly affected by bonuses to Amount
- ↑ Indirectly affected by bonuses to Area
- ↑ Indirectly affected by bonuses to Might and Cooldown
Tips[]
- Knife can deal critical damage after Slash (XVI) is picked. The more Luck you have, the more likely you are to deal critical hits. Luck can be increased with Clover, Little Clovers, or the Luck PowerUp.
- No matter how you control, Knife is one of the best options for single target damage and keeping enemies at bay in the whole game because of its ability to direct the knives, its unlimited range, and its high Amount and low Cooldown.
Trivia[]
- Knife is the first weapon to have level ups that decreases Interval.
- This weapon is inspired by the dagger sub-weapon from the Castlevania series. Leveling up Knife focuses on increasing Amount is likely a reference to the upgrades from those games usually increase amount of dagger thrown as well.