Laurel is a supporting weapon in Vampire Survivors. It is the starting weapon of Divano Thelma. It is unlocked by default, and can be offered to the player from the start.
Laurel can be evolved into Crimson Shroud with Metaglio Left and Metaglio Right both at max level.
Effects[]
Upon triggering, Laurel creates a shield. The next time the player should take damage, the shield loses a charge instead and briefly makes the player invulnerable. When the shield is out of charge, it breaks. The shield's color changes based on the remaining charges: one is blue, two is green, and three is yellow. Taking a hit during Laurel’s invulnerability window does not trigger the shield.
Laurel only benefits from bonuses to Cooldown.
Arcanas[]
Selecting Blood Astronomia (XXI) Arcana allows Laurel to place a damage zone on the ground with high damage.
Levels[]
The Laurel has 7 levels. At level 7, Laurel has -2 seconds of Cooldown, +0.8 seconds of invulnerability and 2 additional charges.
Level 1 | "Shields from damage while active." |
Level 2 | Cooldown reduced by 0.5 seconds. Shield invulnerability increased by 0.2 seconds. |
Level 3 | Cooldown reduced by 0.5 seconds. Shield invulnerability increased by 0.2 seconds. |
Level 4 | Gains 1 additional charge. |
Level 5 | Cooldown reduced by 0.5 seconds. Shield invulnerability increased by 0.2 seconds. |
Level 6 | Cooldown reduced by 0.5 seconds. Shield invulnerability increased by 0.2 seconds. |
Level 7 | Gains 1 additional charge. |
Limit Break[]
Laurel does not benefit from Limit Break.
Combos[]
- See Combos for a list of all item interactions.
Stats and passive items[]
❌ | ✔️ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | |
|
|
| |||||||||
❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ |
❌ |
❌ |
Arcanas[]
❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | |
❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ❌ | ✔️ [1] |
✔️ |
- ↑ Indirectly affected by bonuses to Cooldown
Tips[]
- With -87.5% Cooldown and Laurel at Level 6+, the Cooldown is fast enough to recharge the shield before the invulnerability ends effectively making the character invincible.
- Laurel is a great weapon to take when you already have 4 or 5 good weapons and you are set for the run. Its extra protection may seem useless if you are already killing everything before you take damage, but its automatic nature protects from mistakes and being overwhelmed.
- Laurel used to prevent retaliation explosions from NO FUTURE and Heart of Fire (XIX). Since 0.6.1, as one of the effect from Crimson Shroud is triggering an explosion when a charge is used, all of them are changed to remove this anti-synergy.
Trivia[]
- This weapon is inspired by the laurel item from the Castlevania series. It also provides invulnerability and the icon is similar to herb from Castlevania Chronicles.
- Despite having a value for damage, it is not used for anything.
- Laurel used to have a placeholder evolution with the codename "THORNS". Its Area is increased by 10% compare to Laurel and presumably will deal retaliation damage while in contact with enemies. This has been removed in the 0.6.1 update and replaced by Crimson Shroud as the actual evolution.
- Laurel, Clock Lancet, Four Seasons, and Millionaire are the only weapons that each requires 2 passive items at max level to be evolved.
- Laurel and Clock Lancet are the only weapons with a max level of 7 instead of the usual 8.
- Pentagram used to have 7 levels only as well but one more level was added when Gorgeous Moon was introduced.