PowerUps are purchasable improvements to stats. They can be bought with Gold Coins in the PowerUp Selection menu. PowerUps with a golden background do not have an associated passive item in the game.
Types[]
There are 24 different PowerUps in the game, affecting the various player stats.
List of PowerUps | ||||||
---|---|---|---|---|---|---|
Icon | Stat | Description | Max rank | Change per rank | Max change | Initial cost (coins) |
Might | Raises inflicted Damage by 5% per rank (max +25%). | 5 | +5% | +25% | 200 | |
Armor | Reduces incoming Damage by 1 per rank (max -3) | 3 | +1 | +3 | 600 | |
Max Health | Augments Max Health by 10% per rank (max +30%) | 3 | +10% | +30% | 200 | |
Recovery | Recovers 0.1 HP per rank (max 0.5 HP) per second. | 5 | +0.1 | +0.5 | 200 | |
Cooldown | Uses weapons 2.5% faster per rank (max 5%). | 2 | -2.5% | -5% | 900 | |
Area | Augments area of attacks by 5% per rank (max +10%). | 2 | +5% | +10% | 300 | |
Speed | Projectiles move 10% faster per rank (max +20%). | 2 | +10% | +20% | 300 | |
Duration | Effects from weapons last 15% longer per rank (max +30%). | 2 | +15% | +30% | 300 | |
Amount | Fires 1 more projectile (all weapons). | 1 | +1 | +1 | 5,000 | |
MoveSpeed | Character moves 5% faster per rank (max 10%). | 2 | +5% | +10% | 300 | |
Magnet | Items pickup range +25% per rank (max +50%). | 2 | +25% | +50% | 300 | |
Luck | Chance to get lucky goes up by 10% per rank (max +30%). | 3 | +10% | +30% | 600 | |
Growth | Gains 3% more experience per rank (max +15%). | 5 | +3% | +15% | 900 | |
Greed | Gains 10% more coins per rank (max +50%). | 5 | +10% | +50% | 200 | |
Curse | Increases enemy speed, health, quantity, and frequency by 10% per rank (max +50%). | 5 | +10% | +50% | 1,666 | |
Revival | Revives once at 50% health. | 1 | +1 | +1 | 10,000 | |
Omni | Increases Might, Projectile Speed, Duration, and Area by 2% per rank (max +10%). | 5 | +2% | +10% | 1,000 | |
Charm | Increases enemies spawn quantity by 20 per rank (max +100). | 5 | +20 | +100 | 10,000 | |
Defang | Enemies spawn unable to deal damage 3% of the times per rank (max 15%) | 5 | +3% | +15% | 10 | |
Reroll | Twice per rank, allows you to get different choices when leveling up. | 5 | +2 | +10 | 1,000 | |
Skip | Twice per rank, allows you to skip level up choices and get Experience instead. | 5 | +2 | +10 | 100 | |
Banish | Twice per rank, allows you to remove an item from level up choices, for the rest of the run. | 5 | +2 | +10 | 100 | |
Seal I | Allows to Banish an item from level up choices, or a pickup from light sources. Use in COLLECTIONS menu. | 10 | +1 | +10 | 10,000 | |
Seal II | Allows to Banish an item from level up choices, or a pickup from light sources. Use in COLLECTIONS menu. | 10 | +2 | +20 | 10,000 |
Cost[]
The price of a PowerUp rank is calculated by this formula:
Where "InitialPrice" is the price of desired PowerUp when no PowerUp ranks were bought at all, "Bought" is the number of bought ranks for a desired powerup and "TotalBought" is the number of all bought PowerUp ranks combined.
Since the extra cost from buying more PowerUps is additive, the order no longer matters. The total cost of every PowerUp is 2,775,151.
By pressing the "Refund PowerUps" button, you will lose all your PowerUps and get your gold back. The gold returned to you will be deducted by a negligible amount.