(buy order may need to be updated due to skip cost changes in 0.3.1) |
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+ | [[File:PowerUp-Reroll.png|thumb|[[Reroll]] can only be obtained as a PowerUp. It can be used several times in a game to get a new set of [[level up]] options or [[Arcana]]s.]] |
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− | '''PowerUps''' are purchasable improvements to [[player stats|stats]]. They can be bought with [[Gold Coin]]s in the ''PowerUp Selection'' menu. PowerUps with a golden background does not have an associated [[Passive items|passive item]] during the game. |
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+ | '''PowerUps''' are purchasable improvements to [[player stats|stats]]. They can be bought with [[Gold Coin (currency)|Gold Coin]]s in the ''PowerUp Selection'' menu. PowerUps with a golden background do not have an associated [[passive item]] in the game. |
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− | == |
+ | ==Types== |
+ | There are 20 different PowerUps in the game, affecting the various player stats. |
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− | {| class="article-table" |
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+ | |||
+ | {| class="article-table mw-collapsible" style="width:100%" |
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+ | !colspan="7" style="text-align:center"|List of PowerUps |
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+ | |- |
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!Icon |
!Icon |
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!Stat |
!Stat |
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Line 22: | Line 27: | ||
|[[Armor (stat)|Armor]] |
|[[Armor (stat)|Armor]] |
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|Reduces incoming damage by 1 per rank (max -3) |
|Reduces incoming damage by 1 per rank (max -3) |
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− | | |
+ | |3 |
− | | |
+ | | +1 |
− | | |
+ | | +3 |
|600 |
|600 |
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|- |
|- |
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Line 85: | Line 90: | ||
|[[File:PowerUp-MoveSpeed.png|center|32x32px]] |
|[[File:PowerUp-MoveSpeed.png|center|32x32px]] |
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|[[MoveSpeed]] |
|[[MoveSpeed]] |
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− | |Character moves 5% faster per rank (max 10%). |
+ | | Character moves 5% faster per rank (max 10%). |
|2 |
|2 |
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| +5% |
| +5% |
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Line 93: | Line 98: | ||
|[[File:PowerUp-Magnet.png|center|32x32px]] |
|[[File:PowerUp-Magnet.png|center|32x32px]] |
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|[[Magnet]] |
|[[Magnet]] |
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− | |Items pickup range +25% per rank (max +50%). |
+ | | Items pickup range +25% per rank (max +50%). |
− | | |
+ | |2 |
| +25% |
| +25% |
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| +50% |
| +50% |
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Line 110: | Line 115: | ||
|[[Growth]] |
|[[Growth]] |
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|Gains 3% more experience per rank (max +15%). |
|Gains 3% more experience per rank (max +15%). |
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− | | |
+ | |5 |
| +3% |
| +3% |
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| +15% |
| +15% |
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Line 138: | Line 143: | ||
| +1 |
| +1 |
||
|10,000 |
|10,000 |
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+ | |- |
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+ | |[[File:PowerUp-Omni.png|center|32x32px]] |
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+ | |[[Omni]] |
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+ | |Increases Might, Projectile Speed, Duration, and Area by 2% per rank (max +10%). |
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+ | |5 |
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+ | | +2% |
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+ | | +10% |
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+ | |1,000 |
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|- |
|- |
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|[[File:PowerUp-Reroll.png|center|32x32px]] |
|[[File:PowerUp-Reroll.png|center|32x32px]] |
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|[[Reroll]] |
|[[Reroll]] |
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|Once per rank, allows to get different choices when leveling up. |
|Once per rank, allows to get different choices when leveling up. |
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− | | |
+ | |5 |
| +1 |
| +1 |
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− | | + |
+ | | +5 |
− | | |
+ | |1,000 |
|- |
|- |
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|[[File:PowerUp-Skip.png|center|32x32px]] |
|[[File:PowerUp-Skip.png|center|32x32px]] |
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|[[Skip]] |
|[[Skip]] |
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− | | |
+ | |Twice per rank, allows to skip level up choices and get Experience instead. |
− | | |
+ | |5 |
+ | | +2 |
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+ | | +10 |
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+ | |100 |
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+ | |- |
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+ | |[[File:PowerUp-Banish.png|center|32x32px]] |
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+ | |[[Banish]] |
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+ | |Once per rank, allows to remove an item from level up choices, for the rest of the run. |
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+ | |5 |
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| +1 |
| +1 |
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− | | + |
+ | | +5 |
− | | |
+ | |100 |
|} |
|} |
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− | == Cost == |
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− | {{Outdated|Skip cost changes in patch 0.3.1.}} |
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+ | ==Cost== |
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The price of a PowerUp rank is calculated by this formula: |
The price of a PowerUp rank is calculated by this formula: |
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+ | :<math display="inline">Price=InitialPrice\cdot(1+Bought)+20\cdot1.1^{TotalBought-1}</math> |
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− | |||
− | :<math display="inline">Price=InitialPrice\cdot(1+Bought)\cdot\left(1+\frac{TotalBought}{10}\right)</math> |
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Where "InitialPrice" is the price of desired PowerUp when no PowerUp ranks were bought at all, "Bought" is the number of bought ranks for a desired powerup and "TotalBought" is the number of all bought PowerUp ranks combined. |
Where "InitialPrice" is the price of desired PowerUp when no PowerUp ranks were bought at all, "Bought" is the number of bought ranks for a desired powerup and "TotalBought" is the number of all bought PowerUp ranks combined. |
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+ | Since the extra cost from buying more PowerUps are additive, the order no longer matters. The total cost of every PowerUp is {{Cost|241,427}} |
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− | As there are varying costs for each PowerUp, the order in which they are bought matters for total cost. Buying the PowerUps with the most expensive average cost (i.e. total cost divided by number of upgrades) first reduces the amount of extra coins you have to pay in total. This way, as of game version 0.2.13c, a total of 202,940 coins are required to buy all PowerUps or 186,390 if you skip Greed (getting more coins is worthless if you can buy all other PowerUp and already bought all characters). |
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+ | ==External links== |
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− | The optimal order to buy all ranks for each PowerUp is as follows: |
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+ | *[https://benediktwerner.github.io/vampire-survivors-power-up-calculator Vampire Survivors PowerUp Calculator] |
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− | #Revival |
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− | #Reroll |
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− | #Amount |
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− | #Curse |
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− | #Growth |
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− | #Cooldown |
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− | #Armor / Luck |
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− | #Skip |
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− | #Greed / Might / Recovery |
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− | #Area / Duration / Magnet / MoveSpeed / Speed |
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− | #Max Health |
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− | To figure out the best order for a subset of PowerUps, you can calculate the average cost of each PowerUp using this formula: |
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− | |||
− | :<math display="inline">\frac{InitialPrice\cdot(1+Amount)}{2}</math> |
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− | |||
− | Where "Amount" is the number of ranks you want to put into the corresponding PowerUp. Then buy the PowerUp with the most expensive average cost first. You can also leave out the division by 2 since it won't change which one is more expensive. |
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− | |||
− | === List of Cost === |
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− | {|class="article-table" style="text-align:center" |
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− | !PowerUp |
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− | !Level |
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− | !Cost |
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− | !Cumulative Cost |
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− | |- |
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− | !rowspan="1" style="text-align:center" |Revival |
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− | |1 |
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− | |10,000 |
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− | |10,000 |
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− | |- |
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− | !rowspan="2" style="text-align:center" |Reroll |
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− | |1 |
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− | |5,500 |
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− | |15,500 |
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− | |- |
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− | |2 |
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− | |12,000 |
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− | |27,500 |
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− | |- |
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− | !rowspan="1" style="text-align:center" |Amount |
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− | |1 |
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− | |6,500 |
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− | |34,000 |
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− | |- |
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− | !rowspan="5" style="text-align:center" |Curse |
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− | |1 |
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− | |2,332 |
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− | |36,332 |
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− | |- |
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− | |2 |
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− | |4,998 |
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− | |41,330 |
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− | |- |
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− | |3 |
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− | |7,997 |
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− | |49,327 |
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− | |- |
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− | |4 |
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− | |11,329 |
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− | |60,656 |
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− | |- |
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− | |5 |
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− | |14,994 |
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− | |75,650 |
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− | |- |
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− | !rowspan="5" style="text-align:center" |Growth |
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− | |1 |
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− | |1,710 |
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− | |77,360 |
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− | |- |
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− | |2 |
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− | |3,600 |
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− | |80,960 |
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− | |- |
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− | |3 |
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− | |5,670 |
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− | |86,630 |
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− | |- |
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− | |4 |
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− | |7,920 |
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− | |94,550 |
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− | |- |
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− | |5 |
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− | |10,350 |
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− | |104,900 |
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− | |- |
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− | !rowspan="2" style="text-align:center" |Cooldown |
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− | |1 |
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− | |2,160 |
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− | |107,060 |
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− | |- |
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− | |2 |
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− | |4,500 |
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− | |111,560 |
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− | |- |
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− | !rowspan="3" style="text-align:center" |Armor |
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− | |1 |
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− | |1,560 |
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− | |113,120 |
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− | |- |
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− | |2 |
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− | |3,240 |
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− | |116,360 |
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− | |- |
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− | |3 |
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− | |5,040 |
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− | |121,400 |
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− | |- |
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− | !rowspan="3" style="text-align:center" |Luck |
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− | |1 |
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− | |1,740 |
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− | |123,140 |
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− | |- |
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− | |2 |
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− | |3,600 |
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− | |126,740 |
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− | |- |
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− | |3 |
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− | |5,580 |
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− | |132,320 |
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− | |- |
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− | !rowspan="1" style="text-align:center" |Skip |
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− | |1 |
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− | |3,200 |
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− | |135,520 |
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− | |- |
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− | !rowspan="5" style="text-align:center" |Might |
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− | |1 |
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− | |660 |
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− | |136,180 |
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− | |- |
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− | |2 |
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− | |1,360 |
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− | |137,540 |
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− | |- |
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− | |3 |
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− | |2,100 |
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− | |139,640 |
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− | |- |
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− | |4 |
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− | |2,880 |
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− | |142,520 |
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− | |- |
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− | |5 |
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− | |3,700 |
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− | |146,220 |
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− | |- |
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− | !rowspan="5" style="text-align:center" |Recovery |
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− | |1 |
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− | |760 |
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− | |146,980 |
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− | |- |
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− | |2 |
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− | |1,560 |
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− | |148,540 |
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− | |- |
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− | |3 |
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− | |2,400 |
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− | |150,940 |
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− | |- |
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− | |4 |
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− | |3,280 |
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− | |154,220 |
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− | |- |
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− | |5 |
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− | |4,200 |
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− | |158,420 |
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− | |- |
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− | !rowspan="5" style="text-align:center" |Greed |
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− | |1 |
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− | |860 |
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− | |159,280 |
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− | |- |
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− | |2 |
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− | |1,760 |
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− | |161,040 |
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− | |- |
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− | |3 |
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− | |2,700 |
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− | |163,740 |
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− | |- |
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− | |4 |
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− | |3,680 |
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− | |167,420 |
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− | |- |
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− | |5 |
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− | |4,700 |
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− | |172,120 |
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− | |- |
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− | !rowspan="2" style="text-align:center" |Area |
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− | |1 |
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− | |1,440 |
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− | |173,560 |
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− | |- |
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− | |2 |
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− | |2,940 |
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− | |176,500 |
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− | |- |
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− | !rowspan="2" style="text-align:center" |Speed |
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− | |1 |
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− | |1,500 |
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− | |178,000 |
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− | |- |
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− | |2 |
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− | |3,060 |
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− | |181,060 |
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− | |- |
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− | !rowspan="2" style="text-align:center" |Duration |
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− | |1 |
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− | |1,560 |
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− | |182,620 |
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− | |- |
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− | |2 |
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− | |3,180 |
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− | |185,800 |
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− | |- |
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− | !rowspan="2" style="text-align:center" |MoveSpeed |
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− | |1 |
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− | |1,620 |
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− | |187,420 |
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− | |- |
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− | |2 |
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− | |3,300 |
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− | |190,720 |
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− | |- |
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− | !rowspan="2" style="text-align:center" |Magnet |
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− | |1 |
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− | |1,680 |
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− | |192,400 |
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− | |- |
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− | |2 |
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− | |3,420 |
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− | |195,820 |
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− | |- |
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− | !rowspan="3" style="text-align:center" |Max Health |
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− | |1 |
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− | |1,160 |
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− | |196,980 |
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− | |- |
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− | |2 |
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− | |2,360 |
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− | |199,340 |
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− | |- |
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− | |3 |
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− | |3,600 |
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− | |202,940 |
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− | |} |
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[[Category:Player stats]] |
[[Category:Player stats]] |
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+ | [[Category:PowerUps]] |
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+ | [[Category:Mechanics]] |
Revision as of 05:53, 22 July 2022
PowerUps are purchasable improvements to stats. They can be bought with Gold Coins in the PowerUp Selection menu. PowerUps with a golden background do not have an associated passive item in the game.
Types
There are 20 different PowerUps in the game, affecting the various player stats.
List of PowerUps | ||||||
---|---|---|---|---|---|---|
Icon | Stat | Description | Max rank | Change per rank | Max change | Initial cost (coins) |
Might | Raises inflicted damage by 5% per rank (max +25%). | 5 | +5% | +25% | 200 | |
Armor | Reduces incoming damage by 1 per rank (max -3) | 3 | +1 | +3 | 600 | |
Max Health | Augments max health by 10% per rank (max +30%) | 3 | +10% | +30% | 200 | |
Recovery | Recovers 0.1 HP per rank (max 0.5 HP) per second. | 5 | +0.1 | +0.5 | 200 | |
Cooldown | Uses weapons 2.5% faster per rank (max 5%). | 2 | -2.5% | -5% | 900 | |
Area | Augments area of attacks by 5% per rank (max +10%). | 2 | +5% | +10% | 300 | |
Speed | Projectiles move 10% faster per rank (max +20%). | 2 | +10% | +20% | 300 | |
Duration | Effects from weapons last 15% longer per rank (max +30%). | 2 | +15% | +30% | 300 | |
Amount | Fires 1 more projectile (all weapons). | 1 | +1 | +1 | 5,000 | |
MoveSpeed | Character moves 5% faster per rank (max 10%). | 2 | +5% | +10% | 300 | |
Magnet | Items pickup range +25% per rank (max +50%). | 2 | +25% | +50% | 300 | |
Luck | Chance to get lucky goes up by 10% per rank (max +30%). | 3 | +10% | +30% | 600 | |
Growth | Gains 3% more experience per rank (max +15%). | 5 | +3% | +15% | 900 | |
Greed | Gains 10% more coins per rank (max +50%). | 5 | +10% | +50% | 200 | |
Curse | Increases enemy speed, health, quantity, and frequency by 10% per rank (max +50%). | 5 | +10% | +50% | 1,666 | |
Revival | Revives once at 50% health. | 1 | +1 | +1 | 10,000 | |
Omni | Increases Might, Projectile Speed, Duration, and Area by 2% per rank (max +10%). | 5 | +2% | +10% | 1,000 | |
Reroll | Once per rank, allows to get different choices when leveling up. | 5 | +1 | +5 | 1,000 | |
Skip | Twice per rank, allows to skip level up choices and get Experience instead. | 5 | +2 | +10 | 100 | |
Banish | Once per rank, allows to remove an item from level up choices, for the rest of the run. | 5 | +1 | +5 | 100 |
Cost
The price of a PowerUp rank is calculated by this formula:
Where "InitialPrice" is the price of desired PowerUp when no PowerUp ranks were bought at all, "Bought" is the number of bought ranks for a desired powerup and "TotalBought" is the number of all bought PowerUp ranks combined.
Since the extra cost from buying more PowerUps are additive, the order no longer matters. The total cost of every PowerUp is 241,427