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[[File:PowerUp-Reroll.png|thumb|[[Reroll]] can only be obtained as a PowerUp. It can be used several times in a game to get a new set of [[level up]] options or [[Arcana]]s.]]
{{Beta Content}}
 
[[File:PowerUp-Reroll.png|thumb|[[Reroll]] can only be obtained as a PowerUp. It allows you to get a new set of [[level up]] options up to three times in a run.]]
 
 
'''PowerUps''' are purchasable improvements to [[player stats|stats]]. They can be bought with [[Gold Coin (currency)|Gold Coin]]s in the ''PowerUp Selection'' menu. PowerUps with a golden background do not have an associated [[passive item]] in the game.
 
'''PowerUps''' are purchasable improvements to [[player stats|stats]]. They can be bought with [[Gold Coin (currency)|Gold Coin]]s in the ''PowerUp Selection'' menu. PowerUps with a golden background do not have an associated [[passive item]] in the game.
   
== Types==
+
==Types==
There are 19 different PowerUps in the game, affecting the various player stats.
+
There are 20 different PowerUps in the game, affecting the various player stats.
   
 
{| class="article-table mw-collapsible" style="width:100%"
 
{| class="article-table mw-collapsible" style="width:100%"
! colspan="7" style="text-align:center" |List of PowerUps
+
!colspan="7" style="text-align:center"|List of PowerUps
 
|-
 
|-
 
!Icon
 
!Icon
Line 29: Line 28:
 
|Reduces incoming damage by 1 per rank (max -3)
 
|Reduces incoming damage by 1 per rank (max -3)
 
|3
 
|3
| +1
+
| +1
| +3
+
| +3
 
|600
 
|600
 
|-
 
|-
Line 144: Line 143:
 
| +1
 
| +1
 
|10,000
 
|10,000
  +
|-
  +
|[[File:PowerUp-Omni.png|center|32x32px]]
  +
|[[Omni]]
  +
|Increases Might, Projectile Speed, Duration, and Area by 2% per rank (max +10%).
  +
|5
  +
| +2%
  +
| +10%
  +
|1,000
 
|-
 
|-
 
|[[File:PowerUp-Reroll.png|center|32x32px]]
 
|[[File:PowerUp-Reroll.png|center|32x32px]]
 
|[[Reroll]]
 
|[[Reroll]]
 
|Once per rank, allows to get different choices when leveling up.
 
|Once per rank, allows to get different choices when leveling up.
|3
+
|5
 
| +1
 
| +1
| +3
+
| +5
|5,000
+
|1,000
 
|-
 
|-
 
|[[File:PowerUp-Skip.png|center|32x32px]]
 
|[[File:PowerUp-Skip.png|center|32x32px]]
 
|[[Skip]]
 
|[[Skip]]
|Once per rank, allows to skip level up choices and get Experience instead.
+
|Twice per rank, allows to skip level up choices and get Experience instead.
|2
+
|5
| +2
+
| +2
| +4
+
| +10
|200
+
|100
 
|-
 
|-
 
|[[File:PowerUp-Banish.png|center|32x32px]]
 
|[[File:PowerUp-Banish.png|center|32x32px]]
 
|[[Banish]]
 
|[[Banish]]
 
|Once per rank, allows to remove an item from level up choices, for the rest of the run.
 
|Once per rank, allows to remove an item from level up choices, for the rest of the run.
|3
+
|5
 
| +1
 
| +1
| +3
+
| +5
|200
+
|100
 
|}
 
|}
   
  +
== Cost ==
 
  +
==Cost==
 
The price of a PowerUp rank is calculated by this formula:
 
The price of a PowerUp rank is calculated by this formula:
  +
:<math display="inline">Price=InitialPrice\cdot(1+Bought)+20\cdot1.1^{TotalBought-1}</math>
 
:<math display="inline">Price=InitialPrice\cdot(1+Bought)\cdot\left(1+\frac{TotalBought}{10}\right)</math>
 
   
 
Where "InitialPrice" is the price of desired PowerUp when no PowerUp ranks were bought at all, "Bought" is the number of bought ranks for a desired powerup and "TotalBought" is the number of all bought PowerUp ranks combined.
 
Where "InitialPrice" is the price of desired PowerUp when no PowerUp ranks were bought at all, "Bought" is the number of bought ranks for a desired powerup and "TotalBought" is the number of all bought PowerUp ranks combined.
   
  +
Since the extra cost from buying more PowerUps are additive, the order no longer matters. The total cost of every PowerUp is {{Cost|241,427}}
===Optimal order===
 
As there are varying costs for each PowerUp, the order in which they are bought matters for total cost. Buying the PowerUps with the most expensive average cost (i.e. total cost divided by number of upgrades) first reduces the amount of extra coins you have to pay in total. This way, as of game version 0.5.0, a total of 235,940 coins are required to buy all the PowerUps or ???,??? if you skip Greed (getting more coins is not useful when you can buy all other PowerUps and already bought all characters, until more ranks and characters are added).
 
 
The optimal order to buy all ranks for each PowerUp is as follows:
 
#Revival / Reroll
 
#Amount
 
#Curse
 
#Growth
 
#Cooldown
 
#Armor / Luck
 
# Might / Recovery / Greed
 
#Area / Speed / Duration / MoveSpeed / Magnet
 
#Max Health
 
#Skip / Banish
 
 
To figure out the best order for a subset of PowerUps, you can calculate the average cost of each PowerUp using this formula:
 
 
:<math display="inline">\frac{InitialPrice\cdot(1+Amount)}{2}</math>
 
 
Where "Amount" is the number of ranks you want to put into the corresponding PowerUp. Then buy the PowerUp with the most expensive average cost first. You can also leave out the division by 2 since it won't change which one is more expensive.
 
 
If you do not have enough to buy all the PowerUps yet and you want to have the optimal set up based on your choice, visit [https://benediktwerner.github.io/vampire-survivors-power-up-calculator here].
 
 
===List of Cost===
 
{| class="article-table mw-collapsible" style="text-align:center; width:40%"
 
!Order
 
!PowerUp
 
! Level
 
!Cost
 
!Total Cost
 
|-
 
! rowspan="4" style="text-align:center" |1 - 2
 
| rowspan="1" |Revival
 
|1
 
|10,000
 
|10,000
 
|-
 
| rowspan="3" |Reroll
 
|1
 
|5,500
 
|15,500
 
|-
 
|2
 
|12,000
 
|27,500
 
|-
 
|3
 
|19,500
 
|47,000
 
|-
 
! rowspan="1" style="text-align:center" |3
 
| rowspan="1" |Amount
 
|1
 
|7,000
 
|54,000
 
|-
 
! rowspan="5" style="text-align:center" |4
 
| rowspan="5" |Curse
 
|1
 
|2,500
 
|56,500
 
|-
 
|2
 
|5,330
 
|61,830
 
|-
 
|3
 
|8,497
 
|70,327
 
|-
 
|4
 
|11,996
 
|82,323
 
|-
 
|5
 
|15,827
 
|98,150
 
|-
 
! rowspan="5" style="text-align:center" |5
 
| rowspan="5" |Growth
 
|1
 
|1,800
 
|99,950
 
|-
 
|2
 
|3,780
 
|103,730
 
|-
 
|3
 
|5,940
 
|109,670
 
|-
 
|4
 
|8,280
 
|117,950
 
|-
 
|5
 
|10,800
 
|128,750
 
|-
 
! rowspan="2" style="text-align:center" |6
 
| rowspan="2" |Cooldown
 
|1
 
|2,250
 
|131,000
 
|-
 
|2
 
|4,680
 
|135,680
 
|-
 
! rowspan="6" style="text-align:center" |7 - 8
 
| rowspan="3" |Armor
 
|1
 
|1,620
 
|137,300
 
|-
 
|2
 
|3,360
 
|140,660
 
|-
 
|3
 
|5,220
 
|145,880
 
|-
 
| rowspan="3" |Luck
 
|1
 
|1,800
 
|147,680
 
|-
 
|2
 
|3,720
 
|151,400
 
|-
 
|3
 
|5,760
 
|157,160
 
|-
 
! rowspan="15" style="text-align:center" |9 - 11
 
| rowspan="5" |Might
 
|1
 
|660
 
|157,820
 
|-
 
|2
 
|1,360
 
|159,180
 
|-
 
|3
 
|2,100
 
|161,280
 
|-
 
|4
 
|2,880
 
|164,160
 
|-
 
|5
 
|3,700
 
|167,860
 
|-
 
| rowspan="5" |Recovery
 
|1
 
|760
 
|168,620
 
|-
 
|2
 
|1,560
 
|170,180
 
|-
 
|3
 
|2,400
 
|172,580
 
|-
 
|4
 
|3,280
 
|175,860
 
|-
 
|5
 
|4,200
 
|180,060
 
|-
 
| rowspan="5" |Greed
 
|1
 
|860
 
|180,920
 
|-
 
|2
 
|1,760
 
|182,680
 
|-
 
|3
 
|2,700
 
|185,380
 
|-
 
|4
 
|3,680
 
|189,060
 
|-
 
|5
 
|4,700
 
|193,760
 
|-
 
! rowspan="10" style="text-align:center" |12 - 16
 
| rowspan="2" |Area
 
|1
 
|1,440
 
|195,200
 
|-
 
|2
 
|2,940
 
|198,140
 
|-
 
| rowspan="2" |Speed
 
|1
 
|1,500
 
|199,640
 
|-
 
|2
 
|3,060
 
|202,700
 
|-
 
| rowspan="2" |Duration
 
|1
 
|1,560
 
|204,260
 
|-
 
|2
 
|3,180
 
|207,440
 
|-
 
| rowspan="2" |MoveSpeed
 
|1
 
|1,620
 
|209,060
 
|-
 
|2
 
|3,300
 
|212,360
 
|-
 
| rowspan="2" |Magnet
 
|1
 
|1,680
 
|214,040
 
|-
 
|2
 
|3,420
 
|217,460
 
|-
 
! rowspan="6" style="text-align:center" |17-18
 
| rowspan="3" |Max Health
 
|1
 
|1,160
 
|218,620
 
|-
 
|2
 
|2,360
 
|220,980
 
|-
 
|3
 
|3,600
 
|224,580
 
|-
 
| rowspan="3" |Banish
 
|1
 
|1,220
 
|225,780
 
|-
 
|2
 
|2,480
 
|228,280
 
|-
 
|3
 
|3,780
 
|232,060
 
|-
 
! rowspan="2" style="text-align:center" |19
 
| rowspan="2" |Skip
 
|1
 
|1.280
 
|233,340
 
|-
 
|2
 
|2,600
 
|235,940
 
|}
 
   
 
==External links==
 
==External links==
* [https://benediktwerner.github.io/vampire-survivors-power-up-calculator Vampire Survivors PowerUp Calculator]
+
*[https://benediktwerner.github.io/vampire-survivors-power-up-calculator Vampire Survivors PowerUp Calculator]
   
 
[[Category:Player stats]]
 
[[Category:Player stats]]

Revision as of 05:53, 22 July 2022

PowerUp-Reroll

Reroll can only be obtained as a PowerUp. It can be used several times in a game to get a new set of level up options or Arcanas.

PowerUps are purchasable improvements to stats. They can be bought with Gold Coins in the PowerUp Selection menu. PowerUps with a golden background do not have an associated passive item in the game.

Types

There are 20 different PowerUps in the game, affecting the various player stats.

List of PowerUps
Icon Stat Description Max rank Change per rank Max change Initial cost (coins)
PowerUp-Might
Might Raises inflicted damage by 5% per rank (max +25%). 5 +5% +25% 200
PowerUp-Armor
Armor Reduces incoming damage by 1 per rank (max -3) 3 +1 +3 600
PowerUp-Max Health
Max Health Augments max health by 10% per rank (max +30%) 3 +10% +30% 200
PowerUp-Recovery
Recovery Recovers 0.1 HP per rank (max 0.5 HP) per second. 5 +0.1 +0.5 200
PowerUp-Cooldown
Cooldown Uses weapons 2.5% faster per rank (max 5%). 2 -2.5% -5% 900
PowerUp-Area
Area Augments area of attacks by 5% per rank (max +10%). 2 +5% +10% 300
PowerUp-Speed
Speed Projectiles move 10% faster per rank (max +20%). 2 +10% +20% 300
PowerUp-Duration
Duration Effects from weapons last 15% longer per rank (max +30%). 2 +15% +30% 300
PowerUp-Amount
Amount Fires 1 more projectile (all weapons). 1 +1 +1 5,000
PowerUp-MoveSpeed
MoveSpeed Character moves 5% faster per rank (max 10%). 2 +5% +10% 300
PowerUp-Magnet
Magnet Items pickup range +25% per rank (max +50%). 2 +25% +50% 300
PowerUp-Luck
Luck Chance to get lucky goes up by 10% per rank (max +30%). 3 +10% +30% 600
PowerUp-Growth
Growth Gains 3% more experience per rank (max +15%). 5 +3% +15% 900
PowerUp-Greed
Greed Gains 10% more coins per rank (max +50%). 5 +10% +50% 200
PowerUp-Curse
Curse Increases enemy speed, health, quantity, and frequency by 10% per rank (max +50%). 5 +10% +50% 1,666
PowerUp-Revival
Revival Revives once at 50% health. 1 +1 +1 10,000
PowerUp-Omni
Omni Increases Might, Projectile Speed, Duration, and Area by 2% per rank (max +10%). 5 +2% +10% 1,000
PowerUp-Reroll
Reroll Once per rank, allows to get different choices when leveling up. 5 +1 +5 1,000
PowerUp-Skip
Skip Twice per rank, allows to skip level up choices and get Experience instead. 5 +2 +10 100
PowerUp-Banish
Banish Once per rank, allows to remove an item from level up choices, for the rest of the run. 5 +1 +5 100


Cost

The price of a PowerUp rank is calculated by this formula:

Where "InitialPrice" is the price of desired PowerUp when no PowerUp ranks were bought at all, "Bought" is the number of bought ranks for a desired powerup and "TotalBought" is the number of all bought PowerUp ranks combined.

Since the extra cost from buying more PowerUps are additive, the order no longer matters. The total cost of every PowerUp is Sprite-Gold Coin 241,427

External links