Vampire Survivors Wiki
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PowerUp-Reroll

Reroll can only be obtained as a PowerUp. It can be used several times in a game to get a new set of level up options or Arcanas.

PowerUps are purchasable improvements to stats. They can be bought with Gold Coins in the PowerUp Selection menu. PowerUps with a golden background do not have an associated passive item in the game.

After maxing out a PowerUp (except Rerolls, Skips, Banishes and Seals), the player can then disable the PowerUp, preventing the need to refund all PowerUps to test out PowerUp setups or to get rid of Curse.

Types[]

There are 24 different PowerUps in the game, affecting the various player stats.

List of PowerUps
Icon Stat Description Max rank Change per rank Max change Initial Price (coins)
PowerUp-Might
Might Raises inflicted Damage by 5% per rank (max +25%). 5 +5% +25% 200
PowerUp-Armor
Armor Reduces incoming Damage by 1 per rank (max -3) 3 +1 +3 600
PowerUp-Max Health
Max Health Augments Max Health by 10% per rank (max +30%) 3 +10% +30% 200
PowerUp-Recovery
Recovery Recovers 0.1 HP per rank (max 0.5 HP) per second. 5 +0.1 +0.5 200
PowerUp-Cooldown
Cooldown Uses weapons 2.5% faster per rank (max 5%). 2 -2.5% -5% 900
PowerUp-Area
Area Augments area of attacks by 5% per rank (max +10%). 2 +5% +10% 300
PowerUp-Speed
Speed Projectiles move 10% faster per rank (max +20%). 2 +10% +20% 300
PowerUp-Duration
Duration Effects from weapons last 15% longer per rank (max +30%). 2 +15% +30% 300
PowerUp-Amount
Amount Fires 1 more projectile (all weapons). 1 +1 +1 5,000
PowerUp-MoveSpeed
MoveSpeed Character moves 5% faster per rank (max 10%). 2 +5% +10% 300
PowerUp-Magnet
Magnet Items pickup range +25% per rank (max +50%). 2 +25% +50% 300
PowerUp-Luck
Luck Chance to get lucky goes up by 10% per rank (max +30%). 3 +10% +30% 600
PowerUp-Growth
Growth Gains 3% more experience per rank (max +15%). 5 +3% +15% 900
PowerUp-Greed
Greed Gains 10% more coins per rank (max +50%). 5 +10% +50% 200
PowerUp-Curse
Curse Increases enemy speed, health, quantity, and frequency by 10% per rank (max +50%). 5 +10% +50% 1,666
PowerUp-Revival
Revival Revives once at 50% health. 1 +1 +1 10,000
PowerUp-Omni
Omni Increases Might, Projectile Speed, Duration, and Area by 2% per rank (max +10%). 5 +2% +10% 1,000
PowerUp-Charm
Charm Increases enemies spawn quantity by 20 per rank (max +100). 5 +20 +100 10,000
PowerUp-Defang
Defang Enemies spawn unable to deal damage 3% of the times per rank (max 15%) 5 +3% +15% 10
PowerUp-Reroll
Reroll Twice per rank, allows you to get different choices when leveling up. 5 +2 +10 1,000
PowerUp-Skip
Skip Twice per rank, allows you to skip level up choices and get Experience instead. 5 +2 +10 100
PowerUp-Banish
Banish Twice per rank, allows you to remove an item from level up choices, for the rest of the run. 5 +2 +10 100
PowerUp-Seal
Seal I Allows to Banish an item from level up choices, or a pickup from light sources. Use in COLLECTIONS menu. 10 +1 +10 10,000
PowerUp-Seal II
Seal II Allows to Banish two items from level up choices, or a pickup from light sources. Use in COLLECTIONS menu. 10 +2 +20 10,000
PowerUp-Seal III
Seal III Allows to banish three items from level up choices, or a pickup from light sources. Use in COLLECTIONS menu. 10 +3 +30 10,000


Cost[]

For the formulas in this section please use the following key:

Formula Terms
Term Description
Price Final price of a specific PowerUp rank.
InitialPrice Price of desired PowerUp when no PowerUp ranks of any type have been bought.

This can be found by refunding all PowerUps and then immediately checking the price (or by checking the table above)

Bought Number of ranks already purchased of the specific PowerUp whose Price is being calculated.
TotalBought Total number of ranks already purchased of all PowerUps including the one whose Price is being calculated
BaseCost The price of a rank without accounting for fees.
Fees A value calculated based on the "TotalBought" value. More details below.

Price[]

The price of a PowerUp rank is calculated by this formula:

Base Cost[]

The BaseCost portion of a PowerUp rank price is calculated by this formula:

Essentially every time you buy a rank, the base cost of the next rank of the same PowerUp increases by the initial price. So for example, if a PowerUp has an InitialPrice of 200, the base cost of 5 ranks will be 200+400+600+800+1000=3000 (not accounting for fees).

Fees[]

The fees portion of a PowerUp rank price is calculated by this formula:

This basically means that when no ranks of any type have been bought (TotalBought = 0), fees are not applied at all. Once any PowerUp rank is bought, the fees for every rank of all types going forward will be rounded down to an integer (thats what the & floor operations are)

Putting it all together[]

So the final formula for the Price of a specific rank is the following:

Additional Info[]

In older versions, the order in which you buy PowerUp ranks used to matter because the fees were multiplicative. However, as of update v0.7.2 (9 June 2022), the fees are additive, which means the order no longer matters.

The total cost of every PowerUp rank is Sprite-Gold Coin 7,818,959, with 1,911,240 of that being from the Base costs and 5,907,719 being from the fees.

By pressing the "Refund PowerUps" button, you will lose all your PowerUp ranks and get your gold back. The gold returned to you will be deducted by a negligible amount (most likely due to a rounding error).


External links[]

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