Sammy is one of the playable characters in Vampire Survivors. Its starting weapon is the Vicious Hunger.
Unlocking[]
Sammy is unlocked by defeating a total of 6,000 Sammy the Caterpillar. It needs to be purchased for
300,000, which scales with other characters purchased.
Alternatively, Sammy can be unlocked in the Forbidden Scrolls of Morbane by casting the Spell "happybirthday".
Passive bonuses[]
Sammy starts with +2 Recovery and -60% Might. It gains +10% Might on levels 2, 3, 5, 8, 13, and 21.
| Levels | Might |
|---|---|
| 1 | -60% |
| 2 | -50% |
| 3-4 | -40% |
| 5-7 | -30% |
| 8-12 | -20% |
| 13-20 | -10% |
| 21+ | 0% |
Whenever Sammy picks up Coins, it will gain experience as well. The experience gained from coins bypasses Game Killer (0) multiplying Growth by 0, which means it can still level up with the Arcana. The conversion of gold to experience is 1 to 1, multiplied by the stage gold multiplier, Greed, and Growth.
Upon reaching level 30, it triggers a Gold Fever automatically and switches the background music to play Happy Birthday once.
Sammy has longer Gold Fevers by multiplying its duration cap and duration extension from Gold pickups by 1.25.
Sammy modifies the goldChance of Vicious Hunger, setting it to a base of 0.165; originally it would have been between 0.005 to 0.01 based on the damage of Gatti Amari from eating Floor Chicken. Every level, its Vicious Hunger's goldChance will increase by +0.005 until a max of 0.65 at level 98. This chance is multiplied by Luck to get the final chance of transmuting defeated enemies and pickups into gold. For reference, goldChance of 1 is 100% chance for gold transmutation.
Tips[]
- There are only two known places in Lake Foscari where Sammies spawn regularly enough to kill 6,000 of them (see gallery for map). While they can be found elsewhere, their spawn rate is so low that it would take hundreds of runs to kill the required amount.
- Sammy is the best character for gold farming with all of its passive bonuses, almost guaranteeing each enemy drops gold coins when killed with Vicious Hunger, which allows it to level up quickly with all of the gold earned and sustain Gold Fevers.
- For gold farming Sammy should use Disco of Gold (XV), Wicked Season (XIII), and Sarabande of Healing (VI), with Limit Break on. Limit your weapons to 1 so Vicious Hunger can be the focus of Limit Break levels. This is the most optimal way to farm gold to obtain more Golden Eggs.
- Picking Wicked Season (XIII) early on is recommended. Since Sammy levels up quickly, with this Arcana it will also accumulate a lot of Growth, Luck, Greed, and Curse; all of these stats are relevant and will greatly increase the amount of Coins gained.
- Greatest Jubilee may also be selected as a second weapon from Candyboxes, which can increase the sources of gold through light source spawn. Whether you use Greatest Jubilee or not depends on preference and your device's performance.
- Moongolow is the best stage for gold farming with Sammy both at 0 Golden Eggs and extremely high Golden Eggs due to the pots generating gold coins.
- Abyss Foscari (with button pressed), Polus Replica, Bat Country, Lake Foscari, and Mt.Moonspell are also good stages for gold farming.
- Previously Vicious Hunger used to cause a massive performance loss when Limit Broken or at high Golden Egg counts, which led to Big Trouser being the preferred gold farm character. This issue has since been fixed, but Vicious Hunger can still cause some frame rate drops. As long as your game is not crashing, it is still better to use Sammy over Trouser.
- For gold farming Sammy should use Disco of Gold (XV), Wicked Season (XIII), and Sarabande of Healing (VI), with Limit Break on. Limit your weapons to 1 so Vicious Hunger can be the focus of Limit Break levels. This is the most optimal way to farm gold to obtain more Golden Eggs.
Gallery[]
Trivia[]
- The level it gains Might bonus at is the Fibonacci sequence. The next term for this sequence is the sum of the last two term, for example, the final level it receives the bonus is at 21, which equal to 8 + 13 from the last two level threshold. However, Sammy stopped getting more stats at further terms of the sequence, which would have been at level 34 (13 + 21) and so on.
- In the code, the name for the function that levels Sammy up is "AddXP_IgnoretGameKiller", so it is fully intentional that coins cause it to level up.
- Sammy appears to be a reference to Colin the Caterpillar, a roll cake popular in the UK, often bought for birthday parties.
- Sammy's starting weapon, Vicious Hunger, may be a reference to The Very Hungry Caterpillar, a children's picture book about a very hungry caterpillar.


