Take Us Away, also called the Laborratory Train is a stage mechanic activated by walking over levers found near the bottom of the map on Laborratory. It has the appearance of a steam engine train followed by coal and tank cars. It also functions as a special weapon.
Dealing a total of 25,120 damage with Take Us Away unlocks the bonus stage, Carlo Cart.
Effects[]
Take Us Away is summoned by flipping over levers found near the platform above the train track or on the walkway below, in the Laborratory stage. After a lever has been flipped, a train arrives from the left side of the screen, followed by train cars, which alternate between a coal car and a tank car. All enemies that collide with the train receive 200 damage, which scales with Might.
Amount increases the total number of train cars by 1 for each Amount stat. Additional Area will not increase the size of the trains, but having decreased Area will reduce the hitbox size of the train cars. Projectile Speed affects how fast the train moves. Duration affects how long it would take before a train cart despawns once it is off-screen; having very low Duration may cause the summoned train cars to despawn off-screen before they even reach the player's view.
Additionally, Take Us Away receives +0.1, +0.4, and +1 bonus flat damage per 1% of Area, Speed, and Duration respectively.
Gallery[]
Trivia[]
- Take Us Away despawns after a while once it leaves the player's screen, but won't disappear regardless of its duration as long as it is within view. With high enough Movement Speed, achievable with Golden Eggs or characters with infinitely-increasing MoveSpeed stat, the player can catch up with the movement of Take Us Away, making it persist indefinitely.