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A Reaper that loves to make it rain. Stories claim that it once did so for forty days and forty nights, simply to impress a guy. In battle, the Drowner is a master of wet work, preferring to dampen the spirits of its adversaries with a torrent of abuse. Don’t fall foul of the original dead pool.
— Ars Gouda, p. 113
Sprite-Ars Gouda

The Drowner is an enemy that appears in Gallo Tower, Cappella Magna, The Bone Zone, Boss Rash, and Carlo Cart.

Drowner's health is based on the player's level, and it is immune to knockback, freeze, and debuffs.

Instances[]

In Gallo Tower, it is spawned as a special event where it is summoned by the Giant Enemy Crab boss, who appears at the 25-minute mark if the player spends more than 6 seconds below it. Defeating it causes it to drop a chest. Additionally, an invulnerable Drowner is spawned at the 30-minute mark, alongside The Reaper.

In Cappella Magna, it is guaranteed to spawn at 5:10 as a special event if the player has not yet defeated The Ender. After defeating The Ender, it will no longer spawn in this stage.

In The Bone Zone, it is guaranteed to spawn at the 20-minute mark.

In Boss Rash, it spawns as a wave boss.

In Carlo Cart, it is summoned by the Timed Enemy Spawn map event and spawns as a boss at a later wave, appearing twice in the stage.

Behavior[]

Upon being spawned, The Drowner appears on the bottom-left corner and starts flooding the lower area of the map, slowly engulfing it as the water rises over time. Entering the water will cause the player to rapidly take 20 damage per game-tick. Freezing the Drowner also causes the flood to stop rising. The flood will disappear if Drowner defeated or if its set duration expires.

The Drowner is instantly killed upon taking damage from Gorgeous Moon, Infinite Corridor, Crimson Shroud, Victory Sword, Rosary, or Grenade Operation Guns DLC. Unlike other Reaper types, it is unaffected by Pentagram. Additionally, it takes 10 times more damage from breaking Stained Glass windows in Cappella Magna. If The Drowner is defeated with any of the aforementioned weapons and items, a red ghost will appear in the bottom-right corner of the screen, accompanied by a jingle.

Defeating it with instant-kill effects will make it drop a Treasure Chest:

Sprite-Treasure Chest
Level: -
Evolution: Yes
Sprite-Treasure Chest 3 6% Sprite-Treasure Chest 2 66% Sprite-Treasure Chest 100%
Rewards:
  1. Evolution
  2. Upgrade (any)
  3. Upgrade (any)
  4. Evolution
  5. Evolution

The chest can exceptionally evolve up to 3 weapons, provided that a higher tier chest with enough rewards was received.

Cappella Magna and Boss Rash[]

A weaker variant of The Stalker spawns in Cappella Magna and Boss Rash, with less health and movement speed. As opposed to general behavior, it can be defeated with Pentagram and defeating it won't make it drop a Treasure Chest. However, instantly defeating it will still trigger the "red ghost" to appear.

Carlo Cart[]

The Drowner does not perform its usual move of flooding the screen; instead, it can only attack by directly approaching the player. Similar to its instances from Capella Magna and Boss Rash, It cannot drop a Treasure Chest upon defeat and is vulnerable to Pentagram's effects.

Variants[]

The Drowner[]

Sprite-BOSS XLDROWNER
The Drowner ID: BOSS_DROWNER_NORMAL
Found in: Cappella Magna
Skills: HP x Level
Health
2,550
Power
50
MSpeed
150
KB (max)
0 (0)
Res-F
2
Res-K
No
Res-D
Yes
XP
50

Unlisted variants[]

These enemies are not listed under "The Drowner" in bestiary, but can be considered its variants.

The Drowner XL[]

Sprite-BOSS XLDROWNER
The Drowner XL ID: BOSS_XLDROWNER
Found in: Gallo Tower, The Bone Zone
Skills: HP x Level
Health
655,350
Power
50
MSpeed
300
KB (max)
0 (0)
Res-F
2
Res-K
No
Res-D
Yes
XP
50

The Drowner (rash)[]

Sprite-BOSS XLDROWNER
The Drowner (rash) ID: BOSS_DROWNER_RASH
Found in: Boss Rash
Skills: HP x Level
Health
800
Power
50
MSpeed
150
KB (max)
0 (0)
Res-F
2
Res-K
No
Res-D
Yes
XP
50

Cart Drowner[]

Sprite-EX CART DROWNER
Cart Drowner ID: EX_CART_DROWNER
Found in: Carlo Cart
Skills: HP x Level
Health
655,530★
Power
10
MSpeed
300
KB (max)
0 (0)
Res-F
2
Res-K
No
Res-D
Yes
XP
0

Appearances[]

Show/Hide
The Drowner
Stage Minute Spawn Type Notes
5:00 Event Only triggers before defeating The Ender. Spawn 1.
The Drowner XL
Stage Minute Spawn Type Notes
25:00 Special Summoned by the Giant Enemy Crab if the player is below it for 6 seconds.
30:00 Boss Can not be defeated.
20:00 Event Spawn 1, last 1 minute.
The Drowner (rash)
Stage Minute Spawn Type Notes
11:00 Boss -
Cart Drowner
Stage Minute Spawn Type Notes
2:00 Event Timed Enemy Spawn; spawn 1, lasts 1 minute.
14:00 Boss -
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