”After a pair of Twin Snakes die, their skeletal remains may mysteriously reawaken. They’re generally not pleased with this, because being a Twin Snake wasn’t particularly thrilling to begin with. They look happy though, so at least they don’t bring the mood down.
- — Ars Gouda, p. 79
Twin Skulls is an enemy that appears in The Bone Zone. It appears as a normal enemy and as a part of a map event, Skull Pile Pile.
Twin Skulls shoots bullets, once every second, dealing high damage, but cannot move. It takes reduced knockback.
Variants[]
Twin Skulls[]
Twin Skulls | ID: PILE4
| |||||||
---|---|---|---|---|---|---|---|---|
Found in: The Bone Zone | ||||||||
Skills: - | ||||||||
Health 20 |
Power 10 |
MSpeed 0 |
KB (max) 0 (0) |
Res-F 0 |
Res-K No |
Res-D No |
XP 2 | |
Notes:
|
Bullet | ID: BULLET_2
| |||||||
---|---|---|---|---|---|---|---|---|
Found in: ? | ||||||||
Skills: Fixed Direction | ||||||||
Health 1 |
Power 25 |
MSpeed 250 |
KB (max) 1 (1) |
Res-F 0 |
Res-K No |
Res-D No |
XP 0 |
Twin Skulls (scaled)[]
Twin Skulls (scaled) | ID: PILE4_SCALED
| |||||||
---|---|---|---|---|---|---|---|---|
Found in: The Bone Zone | ||||||||
Skills: - | ||||||||
Health 20 |
Power 10 |
MSpeed 0 |
KB (max) 0 (0) |
Res-F 0 |
Res-K No |
Res-D No |
XP 2 | |
Notes:
|
Bullet | ID: BULLET_2
| |||||||
---|---|---|---|---|---|---|---|---|
Found in: ? | ||||||||
Skills: Fixed Direction | ||||||||
Health 1 |
Power 25 |
MSpeed 250 |
KB (max) 1 (1) |
Res-F 0 |
Res-K No |
Res-D No |
XP 0 |
Appearances[]
Stage | Minute | Spawn Type | Notes |
---|---|---|---|
5:00 | Normal | - | |
12:00 | Normal | - |
Stage | Minute | Spawn Type | Notes |
---|---|---|---|
22:00 | Event | - | |
24:00 | Event | - | |
26:00 | Event | - |