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After a pair of Twin Snakes die, their skeletal remains may mysteriously reawaken. They’re generally not pleased with this, because being a Twin Snake wasn’t particularly thrilling to begin with. They look happy though, so at least they don’t bring the mood down.
— Ars Gouda, p. 79
Sprite-Ars Gouda

Twin Skulls is an enemy that appears in The Bone Zone. It appears as a normal enemy and as a part of a map event, Skull Pile Pile.

Twin Skulls shoots bullets, once every second, dealing high damage, but cannot move. It takes reduced knockback.

Variants[]

Twin Skulls[]

Sprite-PILE4
Twin Skulls ID: PILE4
Found in: The Bone Zone
Skills: -
Health
20
Power
10
MSpeed
0
KB (max)
0 (0)
Res-F
0
Res-K
No
Res-D
No
XP
2
Notes:
  • Shoots a bullet every second.
Sprite-BULLET 1
Bullet ID: BULLET_2
Found in: ?
Skills: Fixed Direction
Health
1
Power
25
MSpeed
250
KB (max)
1 (1)
Res-F
0
Res-K
No
Res-D
No
XP
0

Twin Skulls (scaled)[]

Sprite-PILE4
Twin Skulls (scaled) ID: PILE4_SCALED
Found in: The Bone Zone
Skills: -
Health
20
Power
10
MSpeed
0
KB (max)
0 (0)
Res-F
0
Res-K
No
Res-D
No
XP
2
Notes:
  • Shoots a bullet every second.
  • Has no collision.
Sprite-BULLET 1
Bullet ID: BULLET_2
Found in: ?
Skills: Fixed Direction
Health
1
Power
25
MSpeed
250
KB (max)
1 (1)
Res-F
0
Res-K
No
Res-D
No
XP
0

Appearances[]

Show/Hide
Twin Skulls
Stage Minute Spawn Type Notes
5:00 Normal -
12:00 Normal -
Twin Skulls (scaled)
Stage Minute Spawn Type Notes
22:00 Event -
24:00 Event -
26:00 Event -
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